Tuesday, December 21, 2010

Only three can survive Groupon-clone wars, say GroupsMore founder

Joel Neoh, founder of GroupsMore. Photo taken from YouthAsia

Group-buying deal sites are all the rage these days, more so after the recent Asian acquisition spree by Groupon that saw Beeconomic, uBuyiBuy, and Atlaspost being snapped up. Malaysia is no exception to the group-buying trend, with sites like Everyday.com.my, MyDeal.com.my, and GroupsMore.com among the more prominent sites.

However, with such heavy competition between a dozen or so similar sites in Malaysia, what makes one Groupon clone stand out from the rest? What makes or breaks a group-buying business model? We spoke to GroupsMore founder Joel Neoh from YouthAsia to tell us more about what the group-buying deal trend is like in Malaysia, and why GroupsMore isn’t just another Groupon clone.

How did GroupsMore come about?

The site launched on September 1, 2010 and it came about after me and (Youth Asia co-founder) Khai Lee first picked up on the Groupon business model in July last year. It was something along the lines of what YouthAsia is about – getting young people to do something – but we didn’t know how quickly it was going to pick up.

It was only in March/April that we thought about it more, especially after Groupon was featured on CNN as one of the fastest growing web companies with a valuation of $1.2 billion. In fact, we didn’t realise the number of Groupon clones in Malaysia until we were one-and-a-half months in development – so we just launched it by September after two months of working on the platform.

What’s the extent of Groupon clones in Malaysia?

There are about 10 to 20 clones here – it’s hard to keep track of the numbers because many of them have come and gone, even before GroupsMore was launched. That’s the tricky part of this business – if you don’t get hundreds buying from the start, it’s not a profitable business. To be successful, you’ll need to crack the four-figure number of buyers – getting 100 to 200 buyers would only get you to the break-even level.

We have over 40,000 subscribers in our deal alerts e-mail list sent out once every two days. About 70% of those are under 25 years old, and 30% over 25 years old. The biggest deal saw about 1,700 buyers signing up, but that’s more of an exception because it’s a cheap RM2 deal. For the more popular deals, we would see an average of 300 to 400 people signing up. Our deal tipping point ranges from 30 to 50 people, and 90% of the deals hit that point.

Which are the more popular types of deals in Malaysia?

It’s something that we’re still figuring out; some of our competitors are skewed towards more beauty-oriented deals, but I would say we do well in deals involving activities like paintballing and wakeboarding compared with other sites. Currently, we’ve got three broad categories of deals – activities, food, and beauty – but in the months ahead we’re looking at making our deals more appealing to those 25 and above.

What’s the toughest part of making a group-buying deal site successful?

It’s getting the critical mass – I would say a base of five to 10 times more of what we have now is the number we have to aim for. Also, the online payment structure here isn’t the best – some payment channels don’t accept debit cards, for instance – and hopefully with PayPal coming in that would help smooth things out.

As far as getting deals are concerned, it’s easier now thanks to other group-buying sites talking to retailers – about a third of featured deals come through retailers approaching us. This kind of exposure is why I don’t see other sites as being competitors yet – when we’re talking in the millions of subscribers on the Groupon and Living Social level, then yes, but not at this 40,000 level that the Malaysian market is at.

Right now, we’re breaking even after three months since launching. We haven’t received any backing or funding, and we’ve got a lean team of six, with two in sales, two in product development, one community manager and then there’s me.

With the large number of competitors, what makes or breaks a group-buying deal site?

It’s understanding what the buyers want to experience. It’s easy to form a Groupon site – you just buy the script and that’s it. But after that, you’ll have to go through the same three challenges we did before becoming successful: getting the subscribers, converting them into buyers and then understanding the buyer profile.

Also, it’s not easy to grow above 50,000 subscribers in Malaysia – no one’s had that level of subscriber base here. I predict in the next 6 to 12 months there’s going to be a convergence of all these clones. Most of them would die off, some would be bought up, leaving us with at most two to three sites – that’s the most each country can have. The market leader would have 60%-70% of the share, the second an okay 20% and the third a small, break-even point of 5%-10%

So what makes GroupsMore different that other Groupon clones?

Most of the Groupon clones started by just buying and restyling the script – but the problem is that you can’t innovate on it. So we built our script from scratch, allowing us to make a better product based on customer feedback, and add on new features like our token system – a unifying reward system where we’d give out RM2 tokens when users join in through a recommendation, or from a microsite, for example.

We also pick and choose the kind of deals we feature – it’s got to be something that we’d want for ourselves. I remember when we first built GroupsMore, it looked very much like Groupon; after two weeks, I asked Khai Lee, “Is this it? Is this what we intended it to be?”

We need to find a purpose to existing. We can’t exist just to give people discounts; that’s not inspiring enough. So while group buying is the underlying mechanics of GroupsMore, we believe that we’re here to make life more exciting, encouraging people to try new things, and meeting new people. That’s already happening to our office – using GroupsMore, we’re already doing things we wouldn’t have done before – so that’s a good sign.


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Facebook Mark in China Day 3, It’s Sina

22nd December 2010, Facebook CEO continue his meeting with Chinese big players on his personal trip, the stop is Sina.com. He’s welcome by Cao Weiguo, CEO of Sina.com.

Thanks to Sina weibo, plenty of pictures can be found on this link. Video recorded by Sina’s staff.


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Truth Soft – iPhone App for Travel



Beijing based Truth Soft (http://www.itouchchina.com) makes a series of a very cool iPhone App on Travel, such as tour guide for Forbidden City, Temple of Heaven, Shanghai French Concession, Beijing subway map, etc. A total of 17 – under the brand name of TouchChina or WildChinaTouch.  Most of them selling for US$0.99 – 2.99.  About half of them are in English, catering for foreigners visiting China.

The company is founded by Joey Shen, James Sit and Byford Zhang last year.  Joey was a Java evangelist at Sun Micro.  James, a graphic designer at Yahoo and Byford was working for Apple on on iPhone project at that time.   Recently, a former Sohu Travel channel editor, Xian Wenmin also joined them.

“When I was working for Sun Micro.  I got to travel a lot around the world for Sun’s conferences.  Each time I would take a few days off, and visit places nearby.  I love travel, especially as a backpacker,” said Joey.

When Joey visited many of the museums, e.g. the Louvre in Paris, he discovered they were still using very old technology for audio tour guide.  ”I found out this can be easily change to an iPhone App.  In fact, I am the person who can do it.”

His first attempt is the Forbidden City in Beijing.  Joey might know the technology involved, he still need a good graphical map for Forbidden City.  He searched the internet, and found a blog written by James.  James did a project for Forbidden City sometime ago and had produced a very good map for the tourist spot.

So, that is it.  Together with Joey’s classmate at Tsinghua University, Byford, who was working for Apple at that time, responsible for marketing iPhone, the three formed their own company.

Their first apps, tour guide for Forbidden City, took almost a year to finish.  But it is so well produced that it was featured in Apple’s TV ad when it launched iPhone in March this year.  Their other apps are also well received.  Many of them are among the top 20 of iPhone Travel App in China.

Nevertheless, the problem of piracy is serious in China.  ”Our apps for Shanghai Expo is download 40,000 times from us, through the official Apple store.  But the jail-break version is downloaded 110,000 times through 91,” said Byford.  91 Assistant is a mobile to PC software offered by NetDragon.  It also allows user to access 20,000 jail-break iPhone app, including True Soft’s tour guide apps.

If you cannot fight it, you better join it.  True Soft is thinking of changing business model.  In future, True Soft want to have their Chinese apps for local tourist attractions free for users to download.  ”Once our user base is large enough, we can start selling advertisements, tickets, coupons, etc,” said Byford.


Link to full article

True Soft – iPhone App for Travel



Beijing based True soft (http://www.itouchchina.com) makes a series of a very cool iPhone App on Travel, such as tour guide for Forbidden City, Temple of Heaven, Shanghai French Concession, Beijing subway map, etc. A total of 17 – under the brand name of TouchChina or WildChinaTouch.  Most of them selling for US$0.99 – 2.99.  About half of them are in English, catering for foreigners visiting China.

The company is founded by Joey Shen, James Sit and Byford Zhang last year.  Joey was a Java evangelist at Sun Micro.  James, a graphic designer at Yahoo and Byford was working for Apple on on iPhone project at that time.   Recently, a former Sohu Travel channel editor, Xian Wenmin also joined them.

“When I was working for Sun Micro.  I got to travel a lot around the world for Sun’s conferences.  Each time I would take a few days off, and visit places nearby.  I love travel, especially as a backpacker,” said Joey.

When Joey visited many of the museums, e.g. the Louvre in Paris, he discovered they were still using very old technology for audio tour guide.  ”I found out this can be easily change to an iPhone App.  In fact, I am the person who can do it.”

His first attempt is the Forbidden City in Beijing.  Joey might know the technology involved, he still need a good graphical map for Forbidden City.  He searched the internet, and found a blog written by James.  James did a project for Forbidden City sometime ago and had produced a very good map for the tourist spot.

So, that is it.  Together with Joey’s classmate at Tsinghua University, Byford, who was working for Apple at that time, responsible for marketing iPhone, the three formed their own company.

Their first apps, tour guide for Forbidden City, took almost a year to finish.  But it is so well produced that it was featured in Apple’s TV ad when it launched iPhone in March this year.  Their other apps are also well received.  Many of them are among the top 20 of iPhone Travel App in China.

Nevertheless, the problem of piracy is serious in China.  ”Our apps for Shanghai Expo is download 40,000 times from us, through the official Apple store.  But the jail-break version is downloaded 110,000 times through 91,” said Byford.  91 Assistant is a mobile to PC software offered by NetDragon.  It also allows user to access 20,000 jail-break iPhone app, including True Soft’s tour guide apps.

If you cannot fight it, you better join it.  True Soft is thinking of changing business model.  In future, True Soft want to have their Chinese apps for local tourist attractions free for users to download.  ”Once our user base is large enough, we can start selling advertisements, tickets, coupons, etc,” said Byford.


Link to full article

Began, the (Groupon) Clone Wars have, in Vietnam

Groupon clones seem to be everywhere these days. This is most notably seen in Vietnam, where I am living right now, where according to this article there are about 10 sites live or about to go live. Among them, there’s the Groupon-esque section of Zing, which is arguably the largest youth-oriented portal in Vietnam. There’s Phagia.com.vn (formerly Groupon.vn), Cungmua, Kenhgia,Muachung, Hotdeal.vn (an IDG investment),  and Nhommua.

The group-buy site that introduced me to the scene is Nhommua, which is part of Rebate Networks, a company based in Germany which has cloned the Groupon formula in 29 countries. I met the Nhommua guys together with Diadiem.com (a maps and directory site, which sells data to Google Maps, also an IDG investment). Needless to say, these Groupon-type businesses are picking up speed with very strong sell-through rates (depending on the company, of course).

Vietnam’s internet usage is currently around 27% penetration with about 24 million users, mostly using desktops and laptops – reversely, mobile internet has yet to take off. Very fast internet speeds with free wifi available almost anywhere around the big cities (Ho Chi Minh City and Ha Noi) encourage casual internet usage, with the growing middle-class of Vietnamese using their laptops in cafes for Facebook, even though Facebook is officially blocked by the government (and thus needing a workaround which most internet-using Vietnamese know anyway). Ho Chi Minh City is full of kids who love their Nokias and iPhones, but you’ll hardly ever see them using it for internet. Yahoo is dominant over Google for mail services, and you’d be hardpressed to find any Twitter orFoursquare users here (I personally only know 1 or 2).

With 24 million internet users who are active on social networks and forums, the potential for business is huge – with an also large potential of buying power. Services like cash on delivery to the customer and a short time for accounts settlement with the retailer will ensure that interest from both buyer and seller remain strong. But on the question of who will ‘win’ the Groupon-clone wars in Vietnam, only time will tell.

(Full disclosure: my company is currently doing business with Muachung, Nhommua and in discussions with Hotdeal.vn.)

About the author: Ario Tamat is a media professional, a veteran of Indonesia’s digital music and mobile industry and now currently working in Vietnam in the film and media industry.


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Mark Zuckerberg’s Day 2 in China, Met Wang Jianzhou, CEO of China Mobile

Just a very quick update on Facebook CEO’s trip in China.

Although it is a very personal visit to China, Mark Zuckerberg keeps meeting with very high influential figures in China. In the afternoon of 21st Oct, Mark had a 2 hours meeting with Wang Jianzhou, CEO of China Mobile.

Has Wang Jianzhou ever used Facebook or other social networks? I really doubt. But anyway, who will be the next high profile guy he wants to share hands with?


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Online Game Company The9 Annouced $100million Fund for Mobile Internet Development

Everyone is looking at the mobile internet market right now. Not only VC, but angel investors and incubators also focus on it; the content providers/operators such as 91 wants it; Now the game company expects some share too. The9, the famous online game operator and developer in China announced its so called ‘Fund9′ investment fund with a total size of $100million, together with Chengwei Ventures, ChinaRock Capital Management and China Renaissance K2 Ventures.

The9, the ex-operator of Blizzard in China, its business primarily focus on developing and operating high-quality games for online game market. The9 directly, or through affiliates, operates licensed MMORPGs and advanced casual games including Soul of The Ultimate Nation, EA SPORTS FIFA Online 2, Atlantica and Kingdom Heroes 2 Online etc. The announcement of this fund is a clear sign of The9′s huge interest on mobile game development, as Zhu Jun, ceo of The9 says in the press release:

Mobile internet application and platform has become a significant part of the mobile and internet industry with a rapidly growing number of smart phone users, especially in China. We noticed that there are many talented and creative domestic development teams in need of support during their development.  If they receive financial and other support such as marketing, operation and administration, their chance of success will be much higher. I believe Fund9 has a unique opportunity to provide such support to these talented developers who will be able to launch more advanced mobile applications that will ultimately benefit all mobile internet users.

And the fund is open to the international developers if they want to bring their mobile application or games to China. “We will also target talented overseas mobile internet application and platform developers with the ultimate goal of bringing the best products to China.” Zhu said.


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840 Millions Mobile Subscribers and 40 Millions 3G Users in China

Chinese MIIT (Ministry of Industry and Information Technology) released its November version of telecom industry report yesterday. According to it, there are 94.83millions new subscribers in 2010 (from Jan to Nov) and in total Chinese mobile subscribers has now reached 842.044millions; 38.64 millions 3G users by end of November 2010 and the total number is expected reach 44millions in 2010.

Sino Market Research also released a report on Chinese 3G mobile phones:

  • 50.8% 3G mobile phones in China is WCDMA supported phone by October 2010;
  • By end of October, 2010. Nokia is still the biggest players in 3G phones market, takes 30.2%; Samsung takes the second with 18.3%; Coolpad is the third with 6.8%. The rest of Top 10 are: ZTE, Huawei, Motorola, LG, Sony Ericsson, Apple and Lenovo.
  • Particularly, 55.5% of WCDMA 3G phones are from Nokia in the market; 14.7% from Samsung and Apple takes 7.3%.

It seems for me Chinese 3G industry is growing super fast, however it is still far behind government’s goal, by end of 2011, the government is expecting 150 millions 3G users! To reach this goal, in 2011, we need around 10million 3G new subscribers every month. But, according to the figures released by three telecom operators in November, China Mobile has 1.854 millions new 3G users; China Unicom got 1.12 millions and China Telecom has around 1 millions. So it sounds a really tough job to do for the operators next year.


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HiQQ, Tencent’s Smart Phone Manufactured by Huawei

Early today, Huawei and Tencent announced its strategic partnership at Huawei’s new product press conference in Beijing. These two giants (one on hardware, one on software) revealed a new (Android-based) smart phone, called HiQQ (source).

HiQQ pre-installs 19 classic Tencent’s mobile applications such as Mobile QQ, mobile QZone, QQ Browser, QQ Farm (social game), QQ Weibo (microblogging), QQ Security guard etc. HiQQ has two models, U8500 for China Unicom and C8500 for China Telecom. The price for both models is set to around rmb1000, an affordable price for QQ’s major users.

The most interesting feature comes with HiQQ is the its contact management. According to this, all the phone contacts can be linked with their QQ account, which means you would be able to see if your contacts are online on QQ or  not. and HiQQ also runs a service named QQ service which is used to manage all the QQ applications, e.g. auto-update.

Not sure how Tencent or Huawei is going to sell this phone, but it reminded me of Taobao’s branded phone. Is it going to be a trend for big Internet companies to work with manufacturers for highly customized phones?



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Report: Smartphones Account For 50% Of Current Handset Sales in Japan

Goodbye, Galakei feature phones: according to Tokyo-based market research firm BCN (published in The Nikkei today), smartphones accounted for 49.8% of the total number of handsets sold between December 13 and 19 in Japan.

Sure, this is just a snapshot, but there is a clear tendency to be observed here, and the smartphone segment in Japan grows much faster than many people expected. By way of comparison: in January the ratio of smartphones to total handset sales stood at around 10%.

In November, 35.5% of all handsets sold in Japan were smartphones, with almost all domestic makers saying they will boost their smartphone production (and globalization efforts) in the near future that month. The most prominent examples are Sharp and Panasonic, with big P expecting smartphones to account for 75% of total sales by 2015.

In a separately published outlook, Nomura Research Institute today said that in 2015, handset sales in Japan will grow 43% to 45.7 million between 2010 and 2015. Nomura sees smartphones accounting for 70% of the total in five years.


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Mobile Usage Trends in India–Munni Tops the Chart

Airtel has released the released the findings of Airtel Mobitude 2010,  a survey to map onto mobile phone usage trends across the country (captures the preference of over 150 million mobile users across the country).

The survey has interesting findings reported by Airtel

  • 90 billion SMSes were exchanged in India on airtel last year.
  • The maximum number of SMSes exchanged was recorded at 1.2 billion on the auspicious occasion of Diwali.
  • Songs from Bollywood movie ‘Dabaang’ were on the top of the Indian mobile charts with "Munni Badnaam Hui" and "Tere Mast Mast Do Nain" at number one.
  • Katrina Kaif and Salman Khan rule: Of 25 million images and wallpapers downloaded, both stars scored umero uno position in respective categories.

A) Most Celebrated occasions
1. Diwali
2. Dusshera
3. Friendship Day
4. Holi
5. Valentine’s Day
6. New Years
B) Top 5 songs
1. Munni Badnaam Hui
2. Tere Mast Mast Do Nain
3. Pee Loon Hoton Ki Sargam
4. Zor Ka Jhatka
5. Gal Mithi
C) Top images downloads: Bollywood divas
1. Katrina Kaif
2. Kareena Kapoor
3. Deepika Padukone
4. Priyanka Chopra
5. Aishwarya Rai Bachchan
D) Top images downloads: Bollywood actors
1. Salman Khan
2. Shahrukh Khan
3. Ranbir Kapoor
4. Akshay Kumar
5. Shahid Kapoor
6. Hrithik Roshan
E) Top images downloads:
Sports stars (Male)
1. Sachin Tendulkar
2. M S Dhoni
3. Rafael Nadal
4. Roger Federer
5. Harbhajan Singh
6. Sourav Ganguly
F) Top images downloads: Sports stars (Female)
1. Sania Mirza
2. Maria Sharapova
3. Serena Williams
4. Ana Ivanovic
5. Svetlana Kuznetsova [via]


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Kinect + Head Mount Display = Virtual Reality (And Hatsune Miku, As Always)

Although Xbox360 is not so popular here in Japan, some Japanese seem to love and hack Kinect. After the first interesting one to connect Kinect with virtual 3D figure dance authoring free tool Miku Miku Dance, which was originally developed by fans of Vocaloid, human voice singing synthesizer software represented by pretty popular virtual diva Hatsune Miku, to promote Vocaloid singers over the web.

On this movie, Hatsune Miku moves after the guy, Higuchuu, who input his move via Kinect device.

Then, another guy, Nao_u, went further by adding a head-mount-display to his system [J].

Firstly he (whose move shown at the top-left) set up real-time motion capture with Kinect.

Then, VR920, a head-mount-display(HMD) by Vuzix is bound its location on his face.

By geomagnetic sensor, you can get which direction the HMD faces, so it is doable to render appropriate direction in the virtual world by following the user’s head.

Nao_u is seeing his left leg, but for his viewpoint, it is Hatsune Miku is looking down her left leg in the virtual world.

Punching a virtual ball. His virtual world is using Bullet Physics Engine and collision is supported so you may hit the ball.

He wrote that he has only 1 square meter free space in front of his PC desk so he could move not so actively. He said that it will be more enjoyable with bigger space. He finished his post, “Great age comes that you can make things like this only by marketed products at your home.”


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World Sound Mix – Feel The World By Sound/Noise

The World Sound Mix By 43d is “a web based sound mixing engine that generates a location based Ambient sound from varied sounds from all over the world” (from their website).

The sounds are colored by categories – green for nature, blue for city/town, yellow for voice/song and red for instrument.

Sounds from different part of the earth are played. For example, A train arriving sound at Perth station with Chinese song sang in Shanghai, seller’s talk in Rotterdam’s flea market mixes in it.

Leaving the web page for minutes made me feel as if I am able to listen all those human beings activities in widely separated locations.


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Taiwan pop star Jimmy Lin leaked Mini iPad on his microblog


jimmy-mini-ipad-2

Famous Taiwan pop star Jimmy Lin posted a short message on his verified microblog over Chinese biggest twitter alike site t.sina.com with a picture yesterday. This microblog arose buzz immediately over Chinese tech sites. On that picture Jimmy was holding two device, one is iPad, the other looked like a smaller size iPad. he posted with this picture this message ” New toy mini iPad”. By far this message has received 2,650 comments and been retwitted 3,435 times. It seems that after posting this message Jimmy gave no response to confirm it’s real min iPad or not. So we are also no way to know whether that’s just an iPad clone from Shenzhen.

Jimmy Lin is not just a pop star. He also was a very great racing driver and ever founded a very successful Technology company. So, on the other hand, it’s very possible that what he got is a real mini iPad.

jimmy-mini-ipad

[Source: Jimmy Lin's microblog]


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Physical iPhone/Android Test Robot From US$70,000

Quality Commander [J] from Japan novel Corporation [J] is a gadget test automation robot which combines an industrial robot with camera and software.

A blog S-max reported [J] their demo at Embedded Technology 2010 conference at Yokohama.

The robot touches the device’s screen, by program and/or repeating a human’s first operation. The software will capture an image on the screen and compare with the designed result.

The robot with several different attachments for touching can even emulate flicking and double-tapping.

As how much scroll touch would make is different each time, capture system can detect the desirable output on the different part of the screen, dialog/pop-up as well.

How it is working is on YouTube (a bit noisy),

The basic system costs 4.55 million yen for standard cellphones. With touch-panel options, the price begins with 5.9 million yen (US$705,000).

The company says on the product page that by the Quality Commander, device vendors and cellphone OS/application vendors will be able to run a load test like repeating the same operation for 100, or 1,000 times and find a bug only happened when the device is used after long hours.


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