Friday, November 25, 2011

Baidu’s Qiyi Launches New Brand Name iQiyi

Still remember the Qwister setback for Netflix? The company finally made peace with its angry customers by announcing backing off the plan to spin off and rebrand its DVD rental business. If there’s anything we can learn from the irritation, it should be that don’t easily give up your existing brand name easily – unless it really sucks.

Apparently, not everyone learns from history. Qiyi, the online video subsidiary of Baidu announced today its brand upgrading plan to change its brand name and domain name to iqiyi(爱奇艺) and iqiyi.com separately, which seems to many is a lame move since there’s no point in doing so. Also Qiyi (or should I say iQiyi from now on) ‘upgraded’ its brand proposition to “Love Qiyi, Wtach Freely, Life in Displays(爱奇艺,自由看,屏生活)”.

The Beijing-based Hulu-like service just launched its new tagline last month, with a brand proposition of “Love Qiyi, Watch Freely”.

According to the company’s PR director, its latest brand proposition speaks to the technology trends of the ubiquitous of displays, be it in mobile phone, tablet or laptop. The new brand name and logo mirrored in the concept of Qiyi is aiming to be the leader in a displays-are-everywhere era.

The money-burning company is planning to do a national campaign to rave about its new brand name.

One thing needs clarification is that, the company didn’t add an extra letter ‘i’ to pay tribute to Apple though. Qiyi PR director explained a little bit that ‘i’ sounds like ‘ai’ which can be interpreted as ‘love’ in Chinese. So it represents the company loves and cares for its customers. Well, if you do care for them, just give them a shorter domain name.

 

Related posts:

  1. 30%-50% Traffic To Existing Chinese Video Sites Is From Baidu, CEO of Baidu's Qiyi Said.
  2. Baidu, 171% Jump in Net Earning in Q4 and Qiyi Reached 100Millions Users
  3. Qiyi, the Chinese Hulu Launched Qitan, the Microblogging Service for Movie Lovers


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Korean Mobile Gaming, Igniting the Engine of Growth

This article is written by James Jung , founder of Korea-based technology blog Onsuccess.me, where you can find insights into Korean startup ecosystem and tech space.

Apple, on November 2, opened a game category window on its Korean App-store, thanks to which Korean users no longer need foreign account access to download games using Apple’s App-store. With this step, Apple has opened up the previously inaccessible world of some 60,000 mobile gaming apps for its Korean users to enjoy.

The release of a game-category has long been a wish for Apple users in Korea, ever since the iPhone’s release some 2 years ago. During that period, global companies such as Google and Apple have refrained from opening a gaming category on their Korean services in accordance with the so-called system of advanced caution regarding gaming regulations.

In the future, businesses which provide gaming services on the App-store will need to match the standard criteria for games in order to have their creations approved for use. After businesses which provide gaming services actually bring out a game, they have one month within which to register it with the Game Rating Board. It seems as if the advanced caution regarding gaming regulations, according to which system the companies operated before, has been changed to a system of expost facto consideration.

In its direct provision of games to domestic users, the new gaming category is set to really put the cat among the pigeons in the Korean mobile gaming market.

No sooner had the domestic App-store game category been released than Gamevil came out with mobile versions of a total of 30 games including “Pro Baseball Series,” “Zenonia Series,” “Super Soccer Series,” all registered in Apple’s App-store game-category under the Gamevil tab.

The opening of the gaming category ushers in a new era of cutthroat competition. While it does the lower the barriers for domestic market entry of foreign-made games, it only highlights the lowering of domestic gaming standards. However, the predominant view is that for those domestic gaming businesses which have already made some preparations through, for example, rolling out online versions and services, and so shown a mindset appropriate for the global market, there should be little likelihood of yielding in any way, shape or form their competitive market domination.

One business expert was reported as saying that “this opens one more arena in which gamers can compete around the world, and is a big change for the domestic Korean gaming businesses in their securing of a new distribution channel for the highly loyal Korean domestic market. The increased competition will more than anything sort out which games offer high quality content, and rather than being something which should be feared, in fact is a highly significant development.”

 

Related posts:

  1. Nexon To List On Tokyo Stock Exchange, and more [Weekly Korean Startup News, ~11 Nov 2011]
  2. Korean AR Company, Mobile Bus to Release 3 Kingdoms Game
  3. GREE Is Targeting At Global Mobile Social Gaming Industry, Interviewed by TechNode


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Maldives Diving Holidays

Maldives Holidays
Maldives diving holidays are a great opportunity to experience diving in the Maldives. If you have any experience in scuba diving holidays, or have spent any time around keen scuba divers, you will most likely have heard that holidays spent diving in Maldives are some of the best diving holidays in the world. There are many reasons that make diving Maldives so great, but the best thing about Maldives scuba diving is the sheer abundance and variety of underwater marine life. No matter how many times you visit the Maldive,scuba diving you will always find a new scuba diving experience waiting for you. There are many Maldives diving highlights, one of which is Hanifaru Bay diving, where you will have the chance to experience one of the most amazing natural phenomena in the underwater world. If you go Hanifaru diving, at the right time of year, you will see incredible numbers of manta rays that gather in this bay to feed on the massive amounts of plankton.



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Yahoo Search Trends: SEA Games 2011 in Indonesia

sea-gamesThe biggest sports event in South East Asia (SEA) — the SEA Games 2011 — has just ended, and it was a proud moment for host country Indonesia.

In support of Indonesia, Yahoo Indonesia launched an activity called Yahoo! Buka Dunia that started together with the SEA Games 2011 Torch Relay. The goal was to to give a first hand experience of the Internet to students, teachers, and others in 20 cities across Java and Sumatra.

With attention on the SEA Games, Yahoo Search Trends did some deep tracking to see what topics were most searched by Indonesian people after the games began. Through that tracking we can see Indonesian love soccer and they really wanted to see their athletes to get the most medals.

These are 10 most-searched topics related to the SEA Games, according to Yahoo Indonesia:

  • Wim Rijsbergen – Indonesia national soccer team head coach. This search went up as much as 88 percent.
  • Perolehan medali SEA Games 2011 – Or translated as ‘2011 SEA Games medal tally.’ People wanted to know how many medals Indonesia had so far (Indonesia earned 182 gold medals, 151 silver medals and 142 bronze medals in the final count). This search went up 56 percent
  • Indonesia vs Singapura – The Group A has been called the death group because it consists of 4 great teams in South East Asia. Indonesia beaten Singapore 2-0 and the search for that matchup went up to 38 percent.
  • Indonesia vs Thailand – After winning two games against Cambodia and Singapore, the game has became an important match to win for Indonesia to confirm a place in the semi-final. The “Indonesia vs Thailand” search went 32.7 percent.
  • Renang indah Indonesia – Translated as ‘Indonesia synchronous swimming’, this year’s team was so promising that they were predicted to get two gold medals in the sport, but they only achieved one silver and one bronze. This search went up by 32 percent.
  • Pembukaan SEA Games – On November 11, 2011 the opening attracted a lot of attention and people wanted to watch the ceremonies. This search went up 27 percent.
  • Bonus medali emas – a bonus for medals winner has been promised by Andy Malarangeng.
  • Obor api SEA Games – the SEA Games torch, which was kept lit for 12 days straight, used up 43 tons of liquid petroleum gas (LPG). Perhaps not the most eco-friendly, but interesting nonetheless…
  • Klasemen SEA Games 2011 – Indonesians were actively monitoring the SEA Games 2011 medal standings
  • Atlet Anggar – Even though the fencing athletes were inexperienced they put on a good showing in the match

Other trends included result predictions, poems for the national team, SEA Games effects, prayers before the match and the Games’ mascot. We also saw searches for Agnes Monica, who was there at the opening ceremony.

Yahoo Indonesia is an official online media partner for SEA Games 2011 and has been updating its SEA Games 2011 page and has been rallying support for Indonesian athletes with a photo competition on Flickr.



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KFC Begins Campaign For Location App “My Town”


Kentucky Fried Chicken [J] has begun a limited term campaign for the Japanese version of “My Town,” a smartphone location information game.

In this campaign, when you “check in” using My Town at an actual KFC store, depending on the number of times, you can receive a “next generation shop” stationed at the same shop within the game.  There are 1144 shops targeted nation-wide, and this offer will be in place from November 15th until December 31st.

Translation authorized by VSMedia



KFC Begins Campaign For Location App “My Town”


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Video: Gooapple V5 is the best iPhone 4 knockoff so far


Gooapple, as its name implies, combines tow things: the design stolen from Apple and the free OS Android from Google. Ok, we have to admit it’s genius to pick up this name as their brand. The new stuff they right now is about to bring to the world is called Gooapple V5. Why not V4, They are even ahead of Apple right now? The fact is that V5 in Chinese have a meaning as “great, wonderful”. And it seems that they are not fooling us, this iPhone 4 knockoff seems really very wonderful, as you could see in the video below.

One thing the video especially emphasized is about the display. As the iPhone 4 does, this knockoff have the same Retina display. To prove this they disassemble the displays from both phones, and the one from GooApple works perfectly on iPhone 4. The resolutions of the display are 960*640, and OS is Android 2.3. The price mentioned in the video is 1/4 of iPhone 4′s. Other specifications are still not disclosed.

[Source:youku]


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Motorola’s MT917, With an Insane 13-Megapixel Camera, Heads to China Mobile

Motorola (NYSE:MMI) announced this afternoon that its newest Droid RAZR, the MT917, is coming to the country’s biggest mobile telco, China Mobile (NYSE:CHL; HKG:0941), in mid-December. It’ll be a boost to the carrier’s struggling Chinese-standard TD-SCDMA 3G network. The most astonishing thing about Motorola’s latest Android-powered flagship is that it has a 13-megapixel camera (pictured above), allowing you to create eye-splittingly sharp pictures which you can then grunge-ify with a photo-filter/sharing app so that it ends up looking like it was taken on a 1970’s instant camera.

The Motorola MT917 that's heading to China Mobile in mid-December. Click to enlarge.

In addition to that 1080p HD camera, the MT917’s screen will be 720p HD, with a 1280 by 720 pixels resolution across its 4.5-inch expanse of Corning Gorilla glass. The front-facing camera is a better-than-usual 1.3-megapixels, for improved video chatting, which will surely look nice when used with, say, Tencent’s (HKG:0700) Weishi app.

A Motorola China representative told Penn-Olson that the MT917’s price has not been announced, and will actually be set by the carrier, China Mobile. For some reason, China’s three mobile telcos never manage to come up with enticing price-tags for their devices, rendering them more expensive than the same phone from a grey-market source, such as smuggled in from Hong Kong. Expect China Mobile to price it well north of 5,000 RMB (US$783) without a contract (as most phones here are bought) when it hits official sales channels next month.

The rear of the phone gets a kevlar fibre panel which gives it that unique effect that’s more like a Formula 1 car’s body than a conventional phone. The standard Droid Razr (MT910) that went to America’s Verizon (NYSE:VZ) network looks similar externally, but has less strong specs.

As with other official Motorola releases in China, it comes with extra, localized features such as the company’s own Shop4Apps store. It’s not clear if China Mobile will add stuff of its own.


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Alibaba Q3 Net Income Rises 12%

The giant e-commerce company, Alibaba has released financial data that shows third quarter profits rose 12% after raising prices for merchants to sell on it’s trading platform.

Net income increased to 410 million yuan ($64 million) from 366.1 million yuan a year earlier. Revenue rose 11 percent to 1.6 billion yuan.

Much of the market of Alibaba comes from outside China, where foreign markets want to buy cheap Chinese goods. Alibaba for a long time now has been a main source of this. Exporters are now paying 50% more this year to set up an online storefront. The price increase is part of a strategy implemented to sustain revenue growth. Alibaba has also been selling higher value goods to increase average spending per customer.

CEO, Jonathan Lu is also investing more into protecting buyers who have been conned by fraudulent merchants. In the past Alibaba has been found to corruptly sell the ‘Gold Supplier’ status to merchants in exchange for bribes. Now ‘Gold Supplier’ memberships are officially selling  for 29,800 yuan since January.

 

 

 

Related posts:

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  2. Why Alibaba’s B2B market raise its price ?
  3. Alibaba – CEO resign because of frauds in B2B market


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Is Yun.io China’s Dropbox? Cloud Storage is Booming!

Cloud storage is super useful now! Gone are the days where you have to lug around a portable storage device such as USB stick or a larger sized hard drive just to transfer files from one computer to another. A start-up based in Shanghai, called Yun.io, is looking to be a comprehensive cloud storage service for China, or a Dropbox of China.

Just last night, my girlfriend knew she had to work on some homework so she Dropbox-ed something to her account so she could work on it at my place and exclaimed “I love Dropbox!” Dropbox was a Y-Combinator start-up last valued at US$4 billion! The problem or opportunity for China is that Dropbox is blocked here.

The sector is not new in China and there are already a few major players vying for consumer love in this hot space. Just today, we reported Baidu is setting up a mobile cloud computing division. Shanda also has a cloud storage and file transfer service called Shand Note. I’ve also written about another type of quick file transfer start-up called min.us from New York.

Yun.io works much in the same way Dropbox does, whereby you install it onto your computer. It creates folder on your computer, which looks like it’s on your hard drive but actually sits on the magical cloud. When you want to save a file to it, you simply save it to the folder. When you want to re-access it from another computer or mobile device, you simply log-into your Yun.io account and wollah, you can see it!

In this way, Yun.io connects you to your files anywhere and anytime, making is ultra convenient to access them and saves you from instances where you forgot to take your files on a USB or portable hard drive. It also saves you from sending files to your email and clogging it up with large files. It is also gives you peace of mind, that if you lose your computer, or gets broken, it can be easily retrieved on another device.

Yun.io is also making file sharing more social by allowing people to give access to others by creating a simple link. For example, when talking on RenRen of QQ, you can post the link and people can download the files straight away, rather than transferring huge files and eating up bandwidth.

Yun.io works with Mac, Windows and Linux clients. They will also release mobile versions for both Android and iOS soon. It is currently in Beta.

However cloud storage comes with certain risks. If you don’t ‘physically’ have it stored on your device but instead, sits in the ‘cloud’, who actually controls it and what is stopping other people from hacking into it? Just back in June, it was reported that Dropbox suffered a security glitch that allowed any user to log-in to any account without a password. A scary thought, when you trust your confidential and private information with a third party service.

The team behind Yun.io is Chris Mathews and Rick Olson. Chris is a Chinese American and Rick is an American that is apparently very Chinese on the inside. In 2001 Chris founded his first web company at the age of 19, and then later came to China for an MBA in Fudan University. Rick amazingly began programming at the age of 7 and became a hacker by the time he hit 13 years of age. He has served in various senior engineering positions in big name web companies.

The duo started working on Yun.io two years ago from an apartment with only another two people. Like many start-ups, they experienced some set-backs but remained resilient. After building a demo, they searched for capital and finally raised some money in July. The money was used to build out their talented team to thirteen people.

For many, ‘the cloud’ is a difficult concept to grasp. To get more insight into what it is, check out some of the posts we wrote during our TechNode Collide Conference on Powering the China Cloud. James Eron of China Net Cloud describes how start-ups should consider cloud servers early.

 

 

 

 

Related posts:

  1. Shanda Note: Free and Permanent Cloud Storage
  2. EverBox, Shanda's Dropbox In Test
  3. Collide: Powering the China Cloud with HTC Sense


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Pluggd.in’s Job: Sales Manager, Animator, Engineer, Java Lead Developer [and more]

Pluggd.in’s job board is back and here are the latest opportunities available for geeks, designer and sales professionals.

Zomato

Snapdeal

Mobstac

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Metrics That Matter–What’s Your Company Currency?

In the past few days, I have become obsessed with the RPM (revolutions per minute) dial fitted on car dashboards. It’s also called the Tachometer. I’ve asked many people if they know its use or if they even notice the RPM dial in the first place.

While some friends have given me some unconvincing answers about how the RPM dial helps them decide when to change gears in cars, what is supremely baffling is the role that an RPM dial plays in automatic cars!

Ok - So what do I do with this?

With a bit of digging, I found out that the Tachometer was invented in 1817 to measure the ‘speed of machines’. Since 1840 it’s been used to measure the speed of engines.

So what’s it doing in cars in 2011?

Nothing. Nada. Zilch.

I guess it’s just a beautiful dashboard embellishment.

The Tachometer is a classic example of useless information being beautifully presented to millions of people, who have no use for it.

This blog is about the information you should choose to bring up to your business dashboard, why is it important and what is the best way to use it.

Just to prove my point, now think of the Speedometers in cars.

There is no doubting that the Speedometer IS very useful!

Yes, I have a need for this Dial!
Yes, I have a need for this Dial!

To put it in context, think of how Speedometers are really used and what businesses and start-ups could learn from it:

The most ‘important’ measure.

When a sign on a highway says ‘do not exceed 80 kms per hour’, it doesn’t need a lot of mental translation or the help of a spiritual guru to explain its meaning.

It means – do not drive more than 80 kms per hour, or you will be in trouble.

In successful businesses and more so in start ups – is there a simple ‘speedometer’ through which you can communicate?

Examples of such ‘speedometer expressions’ – ‘our new website has to have 10k daily users to the site’; ‘the business has to have 500 paid transactions’; ‘our shop has to have 3000 walk-ins a day’; etc, etc.

If a simple, elegant, easy to read and easy to display number that’s most important to your business can be quickly established and then communicated to everyone, it helps a lots of things to fall in place.

The business and the team get ‘synced’ with one number and one metric, which in turn keeps your team active in observing, thinking and measuring the metric that is most relevant to your business.

It’s even better if that number can be publicly displayed. I know Companies where large screens display the few critical numbers across all its work areas to keep the teams focused.

It’s their company speedometer.

A common measure.

Imagine you are the diligent cop on the highway looking out for speeding drivers. A simple speed gun will help you to check the speed of approaching cars and figure out who passes and who gets stopped.

The point is that ‘speed’ is one common currency between cars (for the police at least) and not the RPMs of cars or the volume of the air tunnel in front of them.

Similarly, in business, quickly adapt to the best common denominator of your industry so that it becomes easy to express your business in the commercial language of your industry.

Example:

Your company is looking for a medium to display video advertisements to your target audience.

In India, Internet display advertising sells on a CPM (cost per metric) basis.

Let’s assume that if you want to buy 1000 impressions on games2win.com (my games website), then you would need to pay Rs 250/- per 1000 impressions, since our rate is Rs 250 CPM.

Similarly, if you want to buy 1000 impressions on other sites, they would also quote you rates in CPM, which can help you to decide which site/s to choose.

Now, what happens if you think ‘Hey, how about putting the same advertisement on television also’?

There may be some niche T.V. channels that may suit your requirement and also offer you a perfect target audience.

But, unfortunately, the TV guys in India sell ads ‘per spots’! And ad rates vary depending on 10, 20, 30 sec spots, time of day, per program, etc, etc.

While on the Internet, we simply sell Unique Users and frequency to offer a perfect solution, the TV guys sell GRPs and TRPs and god knows what…

Television media buying is very complicated in India and would require a media ‘agency’ to first understand your need and then plan and buy the spots accordingly.

Now, in USA, television advertising, like the Internet advertising is also sold on CPM!

So it’s easy to understand in terms of rates, deliverables and thus becomes very easy to compare and then to buy.

Why does the Indian TV industry like RPM when the world likes Speed?

Because they are still living in 1840 and they prefer to remain opaque by using confusing metrics to quote ludicrous advertising rates.

From so many metrics, decide which one makes sense for you.

I remember the two most embarrassing board meetings of Games2win. These were in Sept and Dec 2007.

We had licensed a car racing game from Sega of Japan and were introducing it in India.

Given that I had done lots of research on the MMOG (massive multi player online game) business in the world and had ONLY come across ‘concurrent users’ as the measure of success (users playing together at any instance). That was the ONLY metric, I ASSUMED, was important.

I was not thinking of what was relevant to Games2win in the Indian context – I was just aping Companies in China and Korea and how they expressed themselves.

So, in the first board meeting, I aggressively presented that we had reached ’14’ concurrent players in the game. In the second board meeting I was even more proud in declaring that we were now at ‘30’ concurrent users.

I still remember Sumant Mandal – my board member and investor of Clearstone Venture Partners smiling at me and asking me ‘Alok, what kind of numbers does Shanda do in China’? I gulped and said ‘Between 1-1.25 million concurrent’.

Sumant then questioned the relevance of concurrent users in the Indian context – where broadband, gaming cafes, etc, etc, did not exist and hence was not a justified comparison.

I did not have an answer.

In retrospect, I should have thought of expressing a percentage of users in India that we had converted to ‘paying from playing’ and proven our ability to monetize gamers early on in India.

If there isn’t a common metric – then be bold enough to INVENT ONE (but at your own risk)

If you look at some of the new age successful Companies today, they speak of a metric that is invented by them and thus is unique to their business.

- Foursquare boasts of ‘1 billion Check Ins’ rather than daily active users, etc, etc.

Foursquare could have chosen to report number of places on their maps, their paying brands, their users’ behavior, etc – but they chose ‘check ins’ because that’s what defines them. And I am sure they use ‘check ins’ internally also to describe growth and milestones!

Now, it’s another question if the number of ‘check ins’ in itself has a ‘commercial’ value.

- Facebook forever has spoken about registered users and gone out of their way to prove how ‘if they were a country, they would be the third largest in the world’. They never speak revenues!

- Zynga ONLY speaks about monetization and how successful they are in making money from casual gamers. They don’t care to speak about how many millions of users they have.

Zynga will soon be listed on Nasdaq with a 15+ billion $ valuation – simply because the STOCK MARKET just LOVES to hear about monetization.

- Linkedin chooses not to talk about their daily active users or returning members.

Instead, it speaks about the millions of professionals on its network and the large number of connections that those professionals have because that is the sole attraction for the recruiters (from whom Linkedin’s revenues flow) who love to dip into the large talent pools of potential employees.

So, it’s important to decide what metrics you adopt so as to measure your success internally and externally.

Sometimes, even if you are in the same industry, expressions of metrics change, depending on the strength of their core product. For example, while Porsche talks about speed of their cars as to how fast their car goes from 0-100, etc, Maruti talks about fuel efficiency of their cars.

The important point is to keep the measure simple, relevant, and exciting!

Summary:

-       Choose 1 or 2 simple metrics that really matter to your business and keep broadcasting them internally. Make it your ‘company’s currency’.

-       Figure out the metric that is used in your Industry and use that for external communication, so that you quickly become part of the business trade. If internal and external metrics can be the same, even better!

-       If you are unique and one of a kind, then define your own metric – but do so carefully, because sooner or later you will have to prove its applicability to the outside world!

[Guest article by Alok Kejriwal. Reproduced from his blog.]

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