Tuesday, November 29, 2011

GREE Brings Taito’s Spy Wars to Android, and Into China Via Tencent

Japanese mobile social game company GREE (TYO:3632) announced today that as a part of its partnership with Chinese Internet giant Tencent (HKG:0700), it will be bringing Taito Corporation’s popular SpyWars title to Android, and — via Tencent’s ‘Open Platform for Community’ for smartphones — will be making it available in China as well.

I’ve not played Spy Wars yet, but it does sound kind of addictive with ‘plot twists worthy of a spy novel, a variety of exciting spy tools, and thrilling battle.’ You can check out a few screenshots from the game below, and try it out if you’re interested. This will be Taito’s first social game on Tencent’s Open Platform for Community, which is standardized to be compatible with the GREE platform.

Readers may recognize Taito as the same company that recently helped bring western game developer PopCap (of Plants vs Zombies fame) to the GREE platform for the Japanese market.

It’s impressive to see how well GREE’s expanding network is allowing games to span geographical boundaries with what appears to be little effort so far.

spy wars

spy wars


Link to full article

Changyou To Acquire Gaming Media Portal 17173.com For $162.5 million

17173

This is 17173.com with an annoying and un-closable ad at the bottom corner.

Chinese game developer giant Changyou (NASDAQ: CYOU) has announced yesterday that it has agreed to acquire 17173.com from Sohu (NASDAQ: SOHU) for $162.5 million. The deal will be finalized sometime in December 2011.

Together with the deal, both giants — Changyou and Sohu — have also agreed that Sohu will not compete with Changyou in the gaming media portal business for a period of five years (Smart move).

In addition to the deal, Sohu will also provide Changyou with technical support, maintenance, and advertising space. The total service contract (note that this is separate from the acquisition deal) will cost Changyou around $35 million and includes a possible renewal of some of Sohu’s services, subject to Changyou’s decision in the future.

Changyou builds web-based and mobile games and its most well-known title is perhaps Tian Long Ba Bu (‘Novel of Eight Demigods’ in English) — a Chinese novel turned MMORPG game which is hugely popular in China. With the acquisition of 17173.com, it provides Changyou with an influential springboard to promote its games. Although I trust that 17173.com will continue to report, review, and promote non-Changyou games, too.

The CEO of Changyou, Tao Wang, briefly shared his thoughts on the acquisition in a statement we received:

Our leading position in web-based games and our mobile game initiatives give us advanced market knowledge that 17173 can leverage to plan and grow its news channels more effectively. In addition, our offline promotion workforce and our network of overseas game companies can also be used to promote 17173 and further increase its penetration in domestic market and accelerate its expansion into new markets.”

Interestingly, Changyou actually started out as a gaming business unit within The Sohu Group in 2003. It eventually became very successful, with several hits including Knight Online and Blade Online.

In December 2007, Changyou spun-off from Sohu. And in the same year, it also launched Novel of Eight Demigods, its biggest MMORPG hit and a game that remains popular to this day. That game also put Changyou on the global map as it was ranked as one of the “World’s Most Profitable Online Game Franchises” in 2009 by Forbes magazine. In April 2009, Changyou was publicly listed on NASDAQ. And today, it has acquired 17173.com for $162.5 million from the company from which it was spun-off.

Boy, what a story!



Link to full article

Alibaba’s China B2B Site Reaches 50 Million Registered Users

alibaba-china

With all the news about Taobao and Tmall, it’s easy to forget that Alibaba also has a giant, global B2B ecommerce platform that’s also growing. As of today, the Alibaba China site alone has more than 50 million users. Did we mention this is a B2B platform, not a consumer one? And that that number is just their China site? Impressive.

Interestingly, the site has also seen healthy growth in the number of registrations coming from central and western China — areas that are less economically developed than the prosperous east coast. As that region develops, Alibaba has seen registrations there climb, and can probably expect to continue to see growth in that area for some time to come.

The 50 million users number does include registered users in Hong Kong, Macau, and Taiwan, which are all considered part of China by the Chinese government, even if not everyone else agrees. Still, it’s a pretty impressive number!

[Via Sina Tech]


Link to full article

Twitter Japan Announces Alliance With Mixi

As we reported on 25th, Twitter Japan and Mixi had a press conference today at 14:00 November 30.

The two of Japan's top social networking services are jointly to develop new services, as well as advertising products. Mixi's current services will have Twitter-support, too.

One example already started is seen on Mixi Xmas, a Mixi app provided by Mixi itself only during Winter holiday season, has "also to tweet" function after suggesting users to send a message on Mixi Voice. The two networks will collaborate on other seasonal events. My guess (Mixi threw away its microblog Mixi Voice and replace it with Twitter) was incorrect.

As the press conference beginning at 14:00, before the market close, shows, the announcement turned out to have small impact.

It could have been disappointing announcement that not much real changes and integration seem to be happening, however, Mixi users' sentiment on Twitter seems that people are satisfied that Mixi did not bring in any big change.

Tokyo market also showed some expectation before announcement, drop by disappointment after that.

No official announcement are posted on their website, yet.

See Also:

Internet Watch [J]

ITMedia [J]



Twitter Japan Announces Alliance With Mixi


Link to full article

Yun.io Brings the Cuteness and Cross-Platform Into Cloud Syncing [INTERVIEW]

The Yun.io app for Android, uploading into the cloud.

This year, after a hesitant start, cloud-based services and cloud syncing tech have finally hit China in great numbers. And now one new China-based startup has created perhaps the most cute-looking and thoughtfully designed of these – Yun.io, which is a cross-platform syncing service that’s free for consumers who don’t need any more than 5-gigabytes of storage.

Yun.io has apps for Windows, Mac, Linux on the desktop side (plus its web app), and an Android app that’ll soon be joined by an iPhone version as well. As with the American services that first got people into cloud storage, Yun.io offers extra storage at a premium, starting at 205 RMB (US$32) per year. But most people could easily, say, backup all their smartphone’s videos and photos and not fill-up the free 5G of space.

There are some local rivals to this startup already, such as from Shanda (NASDAQ:SNDA) or Kanbox, though neither of those are so truly cross-platform. There’s also GoAruna, though its free 2GB is too limited. Yes, there sure are a lot of clouds now over China, and I’m not talking about Beijing’s notorious pollution.

To hear about where Yun.io is heading next, I chatted with Chris Matthews, who’s from the US, who founded this startup along with Rick Olson (no relation to the Olson in this site’s name!) earlier this year:


How large is the Yun.io startup team, and how do you operate right now?

When we embarked on this journey, there were two of us. Many side projects and detours later, we officially registered as a Chinese company and we are located in Shanghai. We now have 15 people in the company.

The Yun.io web app (click to enlarge).


How can you differentiate your service from local competitors, like Shanda’s cloud sync Everbox?

First and foremost is user experience and design. Feature wise, other than making the process smoother and easier (though we think this is a great advantage), there aren’t many distinctions yet between us and other similar products. However, this will change in the next three to six months as we unveil powerful sharing features no one has seen before.


What’s your revenue model? I see you have levels of paid storage above the free 5G of space?

The subscription model is our secondary revenue model; we’re not how sure how viable this model will be in China yet. Our primary revenue model is to eventually become a paid content distribution platform. Or something.


You develop for 5 platforms, which is odd for a Chinese company. Why do that?

We do it because we want Yun.io to be cross platform and that’s what cross platform means. It’s the same kind of thinking as when we put what others may consider an excessive amount of time/resource into details that only very few may ever notice. We believe this kind of uncompromising discipline is required in the making of a great product. We also want our first group of users to be the kind of people who are leaders of their industry and social circles, and these people are often using Mac and Linux!


What are your goals for the first full year of Yun.io?

The first step is to optimize the sync technology to make sure it will be impeccable even under high load, because this is the core of our offering. In the next three to six months, our goal is to build the best sync technology in the industry, including features such as delta sync and group sync. After that, we should be ready to release our API to the public, and for the next six month focus on expansion and scaling.


Cloud syncing has been quite slow to take off in China. Why is that?

The reason why no companies in China has achieved anything near Dropbox’s success in the USA is because a truly good sync tool is very difficult to make. So next time you meet someone that works in a company with a product that syncs, give him/her a hug.

Yun.io apps are available on its download page. Check back later for the iPhone/iOS version.


Link to full article

Scuba Diving Holiday

Scuba Diving Holiday
Many divers will be keen to know the planned route for their Maldives scuba diving holiday. The exact route for your trip won̢۪t be decided until everyone is on board, because the Maldives diving sites that you will visit depend on the weather conditions, the length of your safari and also the ability and experience levels of all divers on board. Most diving holidays Maldives last between 5 and 14 nights and typically visit two Maldives diving site each day. At the daily briefing, you will see a Maldives diving map. That shows the dive sites you will be visiting that day and tells you what to expect from each site. There are plenty of amazing sites for scuba diving in Maldives, these include Rasdhoo Kandu diving, among many others. At these dive sites, there will be opportunities for diving with manta rays and for enjoying sharks diving holidays. While scuba diving in the Maldives, if you choose to go liveaboard diving, which is the best diving in Maldives, you should know in advance that all dives are taken from a diving dhoni, which is a secondary boat that travels along with the diving liveaboard Maldives.



Link to full article

Qihoo 360 in Talks with Follow5 for Potential Acquisition

We wrote about microblog syncing service Follow5 which went online since 2007 discontinuing service early this month, well, it seems the company could have another shot. According to people familiar with the matter, Follow5 is currently in talks with several companies about selling the company with Qihoo 360 as one of the potential buyer.

Follows lets users let users sync their microblog messages onto all the other major microblogging services or social networking sites, including Twitter, Digu, Fanfou, Kaixin001, RenRen, Tencent Weibo, Sina Weibo, Douban, Plurk, Friendfeed and so on.

Qihoo360 approached the service for buying purpose as far back as 2009, though things didn’t go through then.

 

 

Related posts:

  1. Chinese Microblog Syncing Tool Discontinued Service
  2. Kaixin001 Is To Launch Its Microblogging Service, for Self-Protection
  3. Shanda In Talks With Tencent About Social Games On Weibo


Link to full article

China Unicom Ready to Sell iPhone 4S, Just Waiting on MIIT

iphone-4s

Is the iPhone 4S going to be released soon in China? We realize we’ve been torturing you with this for weeks now, but today there’s yet another indication things are pretty close to complete, as China Unicom’s sales department GM Yu Yingtao told Sina Tech:

All we need is for MIIT to issue the network permit for the iPhone 4S and we’ll start selling it, it doesn’t depend on us [...] we’ve already done all of our preparations, we’re just waiting on the permit.

That’s good news because previous reports — while not officially confirmed — do indicate that MIIT has received the device and indeed has already tested it. That means, in essence, that the permit might well come through at any time in the next couple weeks.

Now, despite what Unicom’s rep says, don’t expect to see the phone on shelves the same day MIIT issues the permit. Apple (NASDAQ:AAPL) takes launches pretty seriously, and while I expect we’ll see the iPhone 4S on the market quite soon, I also expect they’ll take at least a couple days to market and build the hype into the frenzy they’re capable of creating.

Will China explode over this one? There are a bunch of reasons why Chinese consumers shouldn’t care, but we suspect there will be gigantic lines of scalpers eager fans on launch day anyway. When will that day be? No one knows for sure, but at this point, it seems like the smart money might be on sometime in December.

[Via Sina Tech]



Link to full article