Saturday, July 14, 2012

IDEAS Show, Taiwan’s largest Internet startup event, happens this week

Find out all about the Taiwan Internet startup ecosystem and more at the upcoming IDEAS Show that will be happening this week from 18 to 19 July.

IDEAS Show is Taiwan’s largest Internet startup event and will be taking place this week from 18 to 19 July at the Songshan Cultural and Creative Park in Taipei, Taiwan. The two-day event will showcase six-minute lightning pitches from over 30 teams who are looking to grab the attention of the judges, media and investors. The three main components of IDEAS Show are IDEAS Expo and IDEAS Keynote.

The IDEAS Expo will be featuring around 60 startups outside the main venue hall. Attendees can discover some of the most promising startups in the region and have a chance to try out their products there. IDEAS Expo is free of charge to attend.

IDEAS Keynote will happen on Day Two and will feature insightful keynotes from key speakers coming from countries like the US, Mainland China, Japan and Taiwan. Get to hear from industry leaders such as Evernote, RenRen, Cubie Messenger and Fever38 on what to look out for in this ever changing Internet space. View the official IDEAS Show website to find the full agenda for the event.

Take a look at the IDEAS Show video from last year’s edition of the event.

Event Details:

Date: 18 – 19 July

Time: 9.00am – 5.00pm

Venue: Songshan Cultural and Creative Park, 133 Guangfu South Road, Xinyi, Taipei City 11072

Registration Link: http://accupass.com/go/2012IDEASShow



Link to full article

IDEAS Show, Taiwan’s largest Internet startup event, happens this week

Find out all about the Taiwan Internet startup ecosystem and more at the upcoming IDEAS Show that will be happening this week from 18 to 19 July.

IDEAS Show is Taiwan’s largest Internet startup event and will be taking place this week from 18 to 19 July at the Songshan Cultural and Creative Park in Taipei, Taiwan. The two-day event will showcase six-minute lightning pitches from over 30 teams who are looking to grab the attention of the judges, media and investors. The three main components of IDEAS Show are IDEAS Expo and IDEAS Keynote.

The IDEAS Expo will be featuring around 60 startups outside the main venue hall. Attendees can discover some of the most promising startups in the region and have a chance to try out their products there. IDEAS Expo is free of charge to attend.

IDEAS Keynote will happen on Day Two and will feature insightful keynotes from key speakers coming from countries like the US, Mainland China, Japan and Taiwan. Get to hear from industry leaders such as Evernote, RenRen, Cubie Messenger and Fever38 on what to look out for in this ever changing Internet space. View the official IDEAS Show website to find the full agenda for the event.

Take a look at the IDEAS Show video from last year’s edition of the event.

Event Details:

Date: 18 – 19 July

Time: 9.00am – 5.00pm

Venue: Songshan Cultural and Creative Park, 133 Guangfu South Road, Xinyi, Taipei City 11072

Registration Link: http://accupass.com/go/2012IDEASShow



Link to full article

My thoughts on the serious games scene in Singapore

The third annual Serious Games Conference was held last in week in Singapore and it was a real pleasure to speak at the event. The event was well attended by a variety of speakers and industry representatives from across the globe and local Singapore developers.

Designers, developers and domain experts shared their experience, current developments and where they believe serious games are heading. Presentations were made by representatives from companies such as Crytek (South Korea), Digitalmill (US), Eduwealth (Singapore)Littleloud Studios (UK), MOH Holdings (Singapore)National Institute Education (Singapore)Playware Studios (Singapore), Ranj Serious Games (Netherlands), Rockmoon Pte Ltd (Singapore), Serious Games International (UK) and yours truly from Hummingbird Interactive.

Day One Panel (L-R): Michael Bas (Ranj Serious Games), Tim Luft (Serious Games International UK), Dr Koh Noi Keng (NIE), Natalie Marinho (Hummingbird Interactive), Jun Magata (Rockmoon). (Image courtesy of Asia Events)

Day One Panel (L-R): Michael Bas (Ranj Serious Games), Tim Luft (Serious Games International UK), Dr Koh Noi Keng (NIE), Natalie Marinho (Hummingbird Interactive), Jun Magata (Rockmoon). (Image courtesy of Asia Events)

Education, e-learning and training were popular topics as always, however there was a particular interest in serious games applications for health. Several speakers including Ben Sawyer (co-founder of Serious Games Initiative and DigitalMill who also recently spoke at Games for Health 2012 US) and a representative from MOH Holdings both noted that the health sector is experiencing a major paradigm shift.

Instead of focusing primarily on treatment and disease management, health care providers are looking towards prevention and a more holistic approach to health and wellness. Some surprising statistics mentioned included the fact that the percentage of Singapore residents with diabetes aged between 18 and 69 years old has increased from 8.2% in year 2004 to 11.3% in year 2010 (National Registry of Diseases Office, 2011).

Obviously there is huge potential for serious games to contribute to behavioural and attitude change with regard to awareness and prevention of chronic disease such as obesity and diabetes, as well as in the area of mental health.

A participatory exercise during Dr Koh's presentation on finance-related games, "Serious Games as a Powerful Pedagogical Tool for Learning". (Image courtesy of Asia Events)

A participatory exercise during Dr Koh's presentation on finance-related games, "Serious Games as a Powerful Pedagogical Tool for Learning". (Image courtesy of Asia Events)

Gamification was also hot topic mentioned in several presentations besides my own. It was encouraging to hear that other delegates believe there are potential applications beyond points, badges and leader boards that are most common at this point in time. After describing the current landscape of gamification and its relationship with serious games, I enjoyed some very healthy and enjoyable debate during the networking drinks!

However, I strongly believe the future of such games lies in encouraging real world action and participation. Specifically, integrating the game world with the physical world through alternate reality games and rapidly evolving technology in the mobile and augmented reality spheres.

It was energising to meet with so many passionate designers and developers working in the area of serious games and I look forward to more exciting projects being launched out of Singapore in the near future.

Natalie is co-founder of Hummingbird Interactive, a Singapore-based gamification and motivational design consultancy. She blogs at www.recognitionpattern.com


Link to full article

My thoughts on the serious games scene in Singapore

The third annual Serious Games Conference was held last in week in Singapore and it was a real pleasure to speak at the event. The event was well attended by a variety of speakers and industry representatives from across the globe and local Singapore developers.

Designers, developers and domain experts shared their experience, current developments and where they believe serious games are heading. Presentations were made by representatives from companies such as Crytek (South Korea), Digitalmill (US), Eduwealth (Singapore)Littleloud Studios (UK), MOH Holdings (Singapore)National Institute Education (Singapore)Playware Studios (Singapore), Ranj Serious Games (Netherlands), Rockmoon Pte Ltd (Singapore), Serious Games International (UK) and yours truly from Hummingbird Interactive.

Day One Panel (L-R): Michael Bas (Ranj Serious Games), Tim Luft (Serious Games International UK), Dr Koh Noi Keng (NIE), Natalie Marinho (Hummingbird Interactive), Jun Magata (Rockmoon). (Image courtesy of Asia Events)

Day One Panel (L-R): Michael Bas (Ranj Serious Games), Tim Luft (Serious Games International UK), Dr Koh Noi Keng (NIE), Natalie Marinho (Hummingbird Interactive), Jun Magata (Rockmoon). (Image courtesy of Asia Events)

Education, e-learning and training were popular topics as always, however there was a particular interest in serious games applications for health. Several speakers including Ben Sawyer (co-founder of Serious Games Initiative and DigitalMill who also recently spoke at Games for Health 2012 US) and a representative from MOH Holdings both noted that the health sector is experiencing a major paradigm shift.

Instead of focusing primarily on treatment and disease management, health care providers are looking towards prevention and a more holistic approach to health and wellness. Some surprising statistics mentioned included the fact that the percentage of Singapore residents with diabetes aged between 18 and 69 years old has increased from 8.2% in year 2004 to 11.3% in year 2010 (National Registry of Diseases Office, 2011).

Obviously there is huge potential for serious games to contribute to behavioural and attitude change with regard to awareness and prevention of chronic disease such as obesity and diabetes, as well as in the area of mental health.

A participatory exercise during Dr Koh's presentation on finance-related games, "Serious Games as a Powerful Pedagogical Tool for Learning". (Image courtesy of Asia Events)

A participatory exercise during Dr Koh's presentation on finance-related games, "Serious Games as a Powerful Pedagogical Tool for Learning". (Image courtesy of Asia Events)

Gamification was also hot topic mentioned in several presentations besides my own. It was encouraging to hear that other delegates believe there are potential applications beyond points, badges and leader boards that are most common at this point in time. After describing the current landscape of gamification and its relationship with serious games, I enjoyed some very healthy and enjoyable debate during the networking drinks!

However, I strongly believe the future of such games lies in encouraging real world action and participation. Specifically, integrating the game world with the physical world through alternate reality games and rapidly evolving technology in the mobile and augmented reality spheres.

It was energising to meet with so many passionate designers and developers working in the area of serious games and I look forward to more exciting projects being launched out of Singapore in the near future.

Natalie is co-founder of Hummingbird Interactive, a Singapore-based gamification and motivational design consultancy. She blogs at www.recognitionpattern.com


Link to full article

Can you build a web app in 6 hours? That’s the challenge at WebGeek DevCup, happening 25 August

This coming August, look forward to WebGeek Philippines’ six hour hackathon, also known as the WebGeek DevCup

On the 25th August, WebGeek Philippines will be organizing a six hour web app development challenge, and is calling out for developers to take part in the event: WebGeek DevCup.

The format? Participants will be given six hours to conceptualize, develop, and create a web application that will be aligned with the theme prescribed in the event. Developers can form teams up to three but proper registration to the event is required. The organizers of the event will provide the internet connection needed for the event, electrical power supply, space, food and drinks. All other equipment needed by the participants should be their own responsibility. Pre-packaged libraries, widgets, and frameworks are permitted to be used in this competition.

Event Details:

Date: 25th August 2012

Time: 11am – 11pm

Venue: Meralco Multi Purpose Hall, Meralco Compound, Ortigas Center

Agenda:

  • 11:00 – 113:0 Registration
  • 11:30 – 12:30 Lunch
  • 12:30 – 13:00 Opening Remarks
  • 13:00 – 19:00 Hackathon
  • 19:00 – 20:00 Dinner
  • 20:00 – 22:30 Demo
  • 22:30 – 23:00 Judging & Awarding

Ticket: Php 250

Registration: http://webgeek.ph/devcup/

Registration Deadline: 15th August 2012

More details: WebGeek DevCup


Link to full article

Can you build a web app in 6 hours? That’s the challenge at WebGeek DevCup, happening 25 August

This coming August, look forward to WebGeek Philippines’ six hour hackathon, also known as the WebGeek DevCup

On the 25th August, WebGeek Philippines will be organizing a six hour web app development challenge, and is calling out for developers to take part in the event: WebGeek DevCup.

The format? Participants will be given six hours to conceptualize, develop, and create a web application that will be aligned with the theme prescribed in the event. Developers can form teams up to three but proper registration to the event is required. The organizers of the event will provide the internet connection needed for the event, electrical power supply, space, food and drinks. All other equipment needed by the participants should be their own responsibility. Pre-packaged libraries, widgets, and frameworks are permitted to be used in this competition.

Event Details:

Date: 25th August 2012

Time: 11am – 11pm

Venue: Meralco Multi Purpose Hall, Meralco Compound, Ortigas Center

Agenda:

  • 11:00 – 113:0 Registration
  • 11:30 – 12:30 Lunch
  • 12:30 – 13:00 Opening Remarks
  • 13:00 – 19:00 Hackathon
  • 19:00 – 20:00 Dinner
  • 20:00 – 22:30 Demo
  • 22:30 – 23:00 Judging & Awarding

Ticket: Php 250

Registration: http://webgeek.ph/devcup/

Registration Deadline: 15th August 2012

More details: WebGeek DevCup


Link to full article

Can you build a web app in 6 hours? That’s the challenge at WebGeek DevCup, happening 25 August

This coming August, look forward to WebGeek Philippines’ six hour hackathon, also known as the WebGeek DevCup

On the 25th August, WebGeek Philippines will be organizing a six hour web app development challenge, and is calling out for developers to take part in the event: WebGeek DevCup.

The format? Participants will be given six hours to conceptualize, develop, and create a web application that will be aligned with the theme prescribed in the event. Developers can form teams up to three but proper registration to the event is required. The organizers of the event will provide the internet connection needed for the event, electrical power supply, space, food and drinks. All other equipment needed by the participants should be their own responsibility. Pre-packaged libraries, widgets, and frameworks are permitted to be used in this competition.

Event Details:

Date: 25th August 2012

Time: 11am – 11pm

Venue: Meralco Multi Purpose Hall, Meralco Compound, Ortigas Center

Agenda:

  • 11:00 – 113:0 Registration
  • 11:30 – 12:30 Lunch
  • 12:30 – 13:00 Opening Remarks
  • 13:00 – 19:00 Hackathon
  • 19:00 – 20:00 Dinner
  • 20:00 – 22:30 Demo
  • 22:30 – 23:00 Judging & Awarding

Ticket: Php 250

Registration: http://webgeek.ph/devcup/

Registration Deadline: 15th August 2012

More details: WebGeek DevCup


Link to full article

My thoughts on the serious games scene in Singapore

It was a real pleasure to speak at the third annual Serious Games Conference in Singapore last week. The third instalment of this annual event was well attended by a variety of speakers and industry representatives from across the globe and local Singapore developers were out in force. Designers, developers and domain experts shared their experience, current developments and where they believe serious games are heading. Presentations were made by representatives from companies such as Crytek (South Korea), Digitalmill (US), Eduwealth (Singapore)Littleloud Studios (UK), MOH Holdings (Singapore)National Institute Education (Singapore)Playware Studios (Singapore), Ranj Serious Games (Netherlands), Rockmoon Pte Ltd (Singapore), Serious Games International (UK) and yours truly from Hummingbird Interactive.

Day One Panel (L-R): Michael Bas (Ranj Serious Games), Tim Luft (Serious Games International UK), Dr Koh Noi Keng (NIE), Natalie Marinho (Hummingbird Interactive), Jun Magata (Rockmoon). (Image courtesy of Asia Events)

Day One Panel (L-R): Michael Bas (Ranj Serious Games), Tim Luft (Serious Games International UK), Dr Koh Noi Keng (NIE), Natalie Marinho (Hummingbird Interactive), Jun Magata (Rockmoon). (Image courtesy of Asia Events)

Education, e-learning and training were popular topics as always, however there was a particular interest in serious games applications for health. Several speakers including Ben Sawyer (co-founder of Serious Games Initiative and DigitalMill who also recently spoke at Games for Health 2012 US) and a representative from MOH Holdings both noted that the health sector is experiencing a major paradigm shift.

Instead of focusing primarily on treatment and disease management, health care providers are looking towards prevention and a more holistic approach to health and wellness. Some surprising statistics mentioned included the fact that the percentage of Singapore residents with diabetes aged between 18 and 69 years old has increased from 8.2% in year 2004 to 11.3% in year 2010 (National Registry of Diseases Office, 2011).

Obviously there is huge potential for serious games to contribute to behavioural and attitude change with regard to awareness and prevention of chronic disease such as obesity and diabetes, as well as in the area of mental health.

A participatory exercise during Dr Koh's presentation on finance-related games, "Serious Games as a Powerful Pedagogical Tool for Learning". (Image courtesy of Asia Events)

A participatory exercise during Dr Koh's presentation on finance-related games, "Serious Games as a Powerful Pedagogical Tool for Learning". (Image courtesy of Asia Events)

Gamification was also hot topic mentioned in several presentations besides my own. It was encouraging to hear that other delegates believe there are potential applications beyond points, badges and leader boards that are most common at this point in time. After describing the current landscape of gamification and its relationship with serious games, I enjoyed some very healthy and enjoyable debate during the networking drinks!

However, I strongly believe the future of such games lies in encouraging real world action and participation. Specifically, integrating the game world with the physical world through alternate reality games and rapidly evolving technology in the mobile and augmented reality spheres.

It was energising to meet with so many passionate designers and developers working in the area of serious games and I look forward to more exciting projects being launched out of Singapore in the near future.

Natalie is co-founder of Hummingbird Interactive, a Singapore-based gamification and motivational design consultancy. She blogs at www.recognitionpattern.com


Link to full article

My thoughts on the serious games scene in Singapore

It was a real pleasure to speak at the third annual Serious Games Conference in Singapore last week. The third instalment of this annual event was well attended by a variety of speakers and industry representatives from across the globe and local Singapore developers were out in force. Designers, developers and domain experts shared their experience, current developments and where they believe serious games are heading. Presentations were made by representatives from companies such as Crytek (South Korea), Digitalmill (US), Eduwealth (Singapore)Littleloud Studios (UK), MOH Holdings (Singapore)National Institute Education (Singapore)Playware Studios (Singapore), Ranj Serious Games (Netherlands), Rockmoon Pte Ltd (Singapore), Serious Games International (UK) and yours truly from Hummingbird Interactive.

Day One Panel (L-R): Michael Bas (Ranj Serious Games), Tim Luft (Serious Games International UK), Dr Koh Noi Keng (NIE), Natalie Marinho (Hummingbird Interactive), Jun Magata (Rockmoon). (Image courtesy of Asia Events)

Day One Panel (L-R): Michael Bas (Ranj Serious Games), Tim Luft (Serious Games International UK), Dr Koh Noi Keng (NIE), Natalie Marinho (Hummingbird Interactive), Jun Magata (Rockmoon). (Image courtesy of Asia Events)

Education, e-learning and training were popular topics as always, however there was a particular interest in serious games applications for health. Several speakers including Ben Sawyer (co-founder of Serious Games Initiative and DigitalMill who also recently spoke at Games for Health 2012 US) and a representative from MOH Holdings both noted that the health sector is experiencing a major paradigm shift.

Instead of focusing primarily on treatment and disease management, health care providers are looking towards prevention and a more holistic approach to health and wellness. Some surprising statistics mentioned included the fact that the percentage of Singapore residents with diabetes aged between 18 and 69 years old has increased from 8.2% in year 2004 to 11.3% in year 2010 (National Registry of Diseases Office, 2011).

Obviously there is huge potential for serious games to contribute to behavioural and attitude change with regard to awareness and prevention of chronic disease such as obesity and diabetes, as well as in the area of mental health.

A participatory exercise during Dr Koh's presentation on finance-related games, "Serious Games as a Powerful Pedagogical Tool for Learning". (Image courtesy of Asia Events)

A participatory exercise during Dr Koh's presentation on finance-related games, "Serious Games as a Powerful Pedagogical Tool for Learning". (Image courtesy of Asia Events)

Gamification was also hot topic mentioned in several presentations besides my own. It was encouraging to hear that other delegates believe there are potential applications beyond points, badges and leader boards that are most common at this point in time. After describing the current landscape of gamification and its relationship with serious games, I enjoyed some very healthy and enjoyable debate during the networking drinks!

However, I strongly believe the future of such games lies in encouraging real world action and participation. Specifically, integrating the game world with the physical world through alternate reality games and rapidly evolving technology in the mobile and augmented reality spheres.

It was energising to meet with so many passionate designers and developers working in the area of serious games and I look forward to more exciting projects being launched out of Singapore in the near future.

Natalie is co-founder of Hummingbird Interactive, a Singapore-based gamification and motivational design consultancy. She blogs at www.recognitionpattern.com


Link to full article

Bookkeeping tips for lean startups (Part 2 of 2)

In the second series of bookkeeping tips, entrepreneurs can look to adopt a lean startup approach through some of these techniques below.

Here are five easy things you can do to cut your year-end bookkeeping bill by 30 percent in your first year of business:

1. Don’t buy it

Examine every fixed asset you buy, and ask this question ‘Does this asset directly contribute to revenue?’ iPads are cool, but will it make my product better? Before buying large ticket items, think twice.

Call your accountant. Ask “I’m about to buy $3,000 in computer gear. What should I do?” He or she might tell you to try leasing instead of outright purchase. If you lease it, you can expense the computer monthly and maintain cashflow.

2. Avoid cheque payments

Cheques first appeared in 352 BC, and should have stayed there. They are really an outdated financial instrument.

  • Cheques are blocked. Issuers make mistakes which cause the bank to reject the cheque.
  • Cheques bounce. It is easy for the issuer to over draw the account.
  • Cheques go missing. Cheques can be lost in the mail, or at the clearing house.

If you do need to write cheques, write them only once a month. Gather all the invoices you wish to pay by cheque, write all the cheques at once for each invoice like a production line, and then carefully eyeball cheque for mistakes.

Record on the cheque stubs and details like the supplier name, amount and description. This makes it easier to track the cheque in the future.

If you receive cheques, record the cheque number and issuer details. Better still, scan the front of the cheque with your camera phone and send the scan to the cloud.

3. Favour bank transfers and credit cards

A more elegant solution is to use bank transfers or credit cards. Payments can be automated, and it is impossible to over draw the account.

Having a personal or corporate credit card can help you manage monthly expenses. Credit card companies provide monthly statements, with each purchase broken down by date, item, description and amount.

4. Reconcile your bank statements

Reconciliation is one of the most expensive bookkeeping operations. The day you decide to pay the company expenses, have infront of you the company bank statement. Highlight deposits and annotate their source.

Tick off expenses one at a time, and check each expense has been captured in the cashbook. A monthly reconciliation will ensure you don’t over draw your account, and allows you to visually manage money.

5. Move to cloud computing

By using cloud computing to manage your accounts, you can reduce you bookkeeping fees by contributing some transaction directly into the application.

Generate invoices, company expenses, cheque payment directly from QuickBooks Online or Xero, two of the most popular small business accounting applications in the cloud.

Presentation deck

About Futurebooks

Futurebooks is Singapore’s and Hong Kong’s most progressive bookkeeping company. Futurebooks offer affordable incorporation, bookkeeping, business planning and brokering, to entrepreneurs with big ambitions.

Whether your goal is to be acquired or to be more profitable this quarter, Futurebooks provide planning to keep your business on track and bookkeeping services that streamline the journey.

Using cloud computing solutions like Intuit’s QuickBooks Online, Xero, SaaSu, DropBox, Workflowmax, Vend, salesforce.com and Google Enterprise, Futurebooks are able to offer clients productivity improvements and reductions in the cost of accounting.

Visit our website and chat to us live or follow us on Twitter.

About the author

Anthony is the founder of an accounting and analytics firm Futurebooks Pte Ltd. Anthony is obsessed with helping start-up companies incorporate, conduct industry analysis and develop positioning. He has ten years experience in media and marketing, and was founder of Firestarter, a digital marketing agency.

Firestarter was acquired by Novus Media in 2010.


Link to full article

Bookkeeping tips for lean startups (Part 2 of 2)

In the second series of bookkeeping tips, entrepreneurs can look to adopt a lean startup approach through some of these techniques below.

Here are five easy things you can do to cut your year-end bookkeeping bill by 30 percent in your first year of business:

1. Don’t buy it

Examine every fixed asset you buy, and ask this question ‘Does this asset directly contribute to revenue?’ iPads are cool, but will it make my product better? Before buying large ticket items, think twice.

Call your accountant. Ask “I’m about to buy $3,000 in computer gear. What should I do?” He or she might tell you to try leasing instead of outright purchase. If you lease it, you can expense the computer monthly and maintain cashflow.

2. Avoid cheque payments

Cheques first appeared in 352 BC, and should have stayed there. They are really an outdated financial instrument.

  • Cheques are blocked. Issuers make mistakes which cause the bank to reject the cheque.
  • Cheques bounce. It is easy for the issuer to over draw the account.
  • Cheques go missing. Cheques can be lost in the mail, or at the clearing house.

If you do need to write cheques, write them only once a month. Gather all the invoices you wish to pay by cheque, write all the cheques at once for each invoice like a production line, and then carefully eyeball cheque for mistakes.

Record on the cheque stubs and details like the supplier name, amount and description. This makes it easier to track the cheque in the future.

If you receive cheques, record the cheque number and issuer details. Better still, scan the front of the cheque with your camera phone and send the scan to the cloud.

3. Favour bank transfers and credit cards

A more elegant solution is to use bank transfers or credit cards. Payments can be automated, and it is impossible to over draw the account.

Having a personal or corporate credit card can help you manage monthly expenses. Credit card companies provide monthly statements, with each purchase broken down by date, item, description and amount.

4. Reconcile your bank statements

Reconciliation is one of the most expensive bookkeeping operations. The day you decide to pay the company expenses, have infront of you the company bank statement. Highlight deposits and annotate their source.

Tick off expenses one at a time, and check each expense has been captured in the cashbook. A monthly reconciliation will ensure you don’t over draw your account, and allows you to visually manage money.

5. Move to cloud computing

By using cloud computing to manage your accounts, you can reduce you bookkeeping fees by contributing some transaction directly into the application.

Generate invoices, company expenses, cheque payment directly from QuickBooks Online or Xero, two of the most popular small business accounting applications in the cloud.

Presentation deck

About Futurebooks

Futurebooks is Singapore’s and Hong Kong’s most progressive bookkeeping company. Futurebooks offer affordable incorporation, bookkeeping, business planning and brokering, to entrepreneurs with big ambitions.

Whether your goal is to be acquired or to be more profitable this quarter, Futurebooks provide planning to keep your business on track and bookkeeping services that streamline the journey.

Using cloud computing solutions like Intuit’s QuickBooks Online, Xero, SaaSu, DropBox, Workflowmax, Vend, salesforce.com and Google Enterprise, Futurebooks are able to offer clients productivity improvements and reductions in the cost of accounting.

Visit our website and chat to us live or follow us on Twitter.

About the author

Anthony is the founder of an accounting and analytics firm Futurebooks Pte Ltd. Anthony is obsessed with helping start-up companies incorporate, conduct industry analysis and develop positioning. He has ten years experience in media and marketing, and was founder of Firestarter, a digital marketing agency.

Firestarter was acquired by Novus Media in 2010.


Link to full article

From Pluggd.in Forum: Stop Inserting "Dear" in Emails

Stop Inserting “Dear” in Emails

A research by Temple University Fox School of Business professor suggests (or is rather a QED) that consumers’ response to personalized greetings ranged from very negative to, at best, neutral. Overall, 95 percent of customers responded negatively when an email ad greeted them by name.

Are Responsive designs a BIG threat to Mobstac kind of products?

First, there’s the technical argument. Responsive design is fundamentally built on CSS3 media queries, and the proposition is that you can send down the exact same HTML and only vary the CSS that is applied. For simple websites that don’t have complex pages, this is an approach that can work. However, for many content websites that send down a lot of very heavy HTML pages, sending the same payload down to a mobile device is a bad idea because of how slow the page load becomes. This fundamentally defeats the purpose of the mobile experience: to help the user quickly get to whatever it is that they’re trying to get to.

Responsive design relies on browser support for it to work properly. From the data we have on the MobStac network, iPhone and Android devices add up to less than 50% of worldwide traffic: in most parts of the world outside the US, Blackberry, Nokia, and other devices that ship with a wide variety of browsers, it is simply not an option to rely on a pure responsive approach that makes use of CSS3 media queries.

The other problem at a design level is that with a responsive approach, you have to take a “least common denominator” approach. You can’t independently vary the features and experience of the mobile version because it is always very tightly coupled to the PC version. Such tight coupling in design makes this approach very limiting. The mobile Internet is not just about modifying experiences to suit screen sizes – it’s about a fundamentally different consumer interaction with the Web.

What’s really happening with Smile Group?

Utsav Fashion & Fashionandyou have swapped their CFO’s.  Anirudha joined Utsav on 2/July. Also a little birdie told me that the Smile CEOs who quit earliest, have teamed up with their CTO & CMO and stated a competing venture.  The CTO has already formed up his tech team & the work has started more than a month now.  Will update once we get a confirmation.

Global Tech Brands from India?

Wondering how many global technology brands do we have *from* India (and not *by* Indians).

SLUMDOG-will-be-SLUMDOG-not-MILLIONAIRE.- RBI Policy on Payment and Pre-paid Gateway Busniess

Our Objective was: To Design an Payment System like Paypal which benefits Merchants who can sell their products on below methods  for  free of transaction charges and installation charges and  make merchants money 100% legal since money is deposited in Bank account which inturn boost the economy of India.

Resources:

and much more..

[Pluggd.in forum is a community of entrepreneurs/seekers who benefit from each other’s knowledge and network. Join the forum (using your Google/Facebook id) and benefit from the community.]



Link to full article

Court lifts ban on 200 SMS/day cap

Delhi court has lifted ban on 200 sms/day, which was imposed earlier. The court however upheld the curb on unwanted commercial SMSs saying they infringed the “equally” important right to privacy of “unwilling recipients.

“We are, therefore, of the opinion that the impugned provision (of Telecom Regulatory Authority of India (TRAI) in so far as it covers non-UCCs (Unrestricted Unsolicited Commercial Communications) SMS in the present form as it exists, infringes the freedom of speech of the citizens.
“And the conditions imposed upon the freedom of speech is not reasonable which would be protected under Article 19 (2) (which deals with reasonable restrictions of freedom of speech) of the Constitution,” a bench of Acting Chief Justice A K Sikri and Justice Rajiv Sahai Endlaw said.

TRAI earlier exempted M2M and P2M from the limit of 200 SMS/day and recently exempted services like JaxtrSMS, Latlong & Hike (BSB) from 200 SMS/day limit.



Link to full article