Monday, October 15, 2012

Why Weibo technology will change China

Editor’s Note: The piece originally appears on LinkedIn, we reproduced it here under Kaifu Lee’s authorization. Kaifu is the founder of Chinese incubator Innovation Works , he also served as Google and Microsoft VP.

Over the past three years, “weibo” has taken China by storm.  ”Weibo” literally means “micro-blog”, and some have called weibo “the Chinese Twitter”.  But more accurately, weibo is a 500-character Twitter with Facebook look-and-feel, in a country with very few high-quality traditional media.  Weibo is offered by several companies, with Sina having a leadership position.

More specifically, the 500-character comes from the fact that 140 characters in Chinese is as expressive as 500 characters in English.  Compared to Twitter, weibo has a structured (e.g., nested dialogs) + media-rich (easy to enjoy photo/video/music without leaving the page) approach, which made it more approachable for the many amateur netizens in China.  Finally, in a country where traditional media lacks of brand and expressiveness, weibo is particularly welcome as a breath of fresh air.

Weibo posts can get deleted, but almost all the time you can say almost anything you’d like, and what you say could be heard by millions.  That’s more freedom of speech than ever enjoyed by the Chinese people.

As a result, there are now over 300 million registered users.  Weibo has become the preferred platform for product marketing, entertainer adoration, commercial fights, ideology debates, and real-time news dissemination.  It is on weibo that we first heard about virtually all current events, as well as many cases of corruption and injustice.  Weibo is providing an equalized and transparent platform for all citizens, and is changing China deeply and quickly.  I will report on more interesting Chinese events learned through weibo via linkedin.  Stay tuned.

Related posts:

  1. 5 Facts You Must Know Before Talking About Sina Weibo and Twitter
  2. More About Sina Weibo, Partners With China Telecom and China Unicom
  3. Twitter vs. Weibo, What Trends in Chinese Social Media


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India to set up public private partnership group to tackle cyber attacks, initiates 4 pilot projects

The Indian government has set up a joint working group to create a cyber security road-map with the help of private players. The group will have representatives of both government and private sector, the government said on Monday.

India will set up a pilot testing lab for domestic cyber security products and solutions, conduct a test audit, study vulnerabilities of critical information infrastructure and establish interdisciplinary center of excellence.

Cyber security has become a prime concern of the government in the last few months. More than 130 government websites were hacked in the first three months this year. The websites of India’s Central Bureau of Investigation (CBI), ruling Congress party and those of prominent business men have also been taken down by hackers in the recent past.

Cyber crime in India : $8Bn loss

Cyber crime in India : $8Bn loss (Norton report, Sept 2012)

The working group chaired by the deputy National Security Advisor Latha Reddy announced at a press conference on Monday that a permanent working group on cyber security will also be set up.

Some of the other key recommendations of the group  include creation of Information Sharing & Analysis Centres (ISACs) in various industry verticals by the private sector which  should coordinate  with sectoral Computer Emergency Response Team (CERT) and provide training to law enforcement agencies in cybercrime investigation.

The trigger for this new approach on cybersecurity is a growing realisation within the government that major stakeholders such as telecom equipment vendors, telecom companies, information technology firms and Internet Service Providers (ISPs) are an inseparable part of the country’s cyber security strategy.

Recently, the government also alleged that groups from Pakistan were involved in spreading malicious content on the internet to instigate communal violence.
The government’s decision to set up a this joint working group  on cyber security is in tune with its proposal of building consensus among multi-stakeholders on the overall issue of Internet governance through open public consultation.



» India to set up public private partnership group to tackle cyber attacks, initiates 4 pilot projects @Pluggd.in.



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ZTE Wins Major Contract to Build China Mobile’s 4G Network in 5 Cities

China Mobile shows off a 4G-equipped car at a recent event (Image: Techinasia.com)

Phone-maker and telecoms firm ZTE (HKG:0763; SHE:000063) might be reviled in the US, but it’s still loved by fellow Chinese companies. To prove that, China Mobile (NYSE:CHL; HKG:0941) has just awarded ZTE the contract to construct China Mobile’s 4G TD-LTE networks in five Chinese cities: Beijing, Tianjin, Guangzhou, Shenzhen and Shenyang.

According to ZTE’s announcement today, this new tender also means the company will produce 20,000 4G base stations for China Mobile during its slowly expanding test phase. That’s currently going on in 13 Chinese cities ahead of an expected national 4G launch in, according to China’s minister of industry and IT, 2014 or 2015.

ZTE beat out bidders from around the world for this major TD-LTE contract, such as Ericsson, Nokia Siemens, and its compatriot Huawei.

Authorities are taking the 4G rollout very slowly as it tackles the issue of slow uptake of 3G in China. Official stats from all three mobile telcos in the country reveal that there are just over 130 million 3G subscribers in the country, with more than 60 million of those on China Mobile, the world’s biggest mobile telco. That’s a fairly big number, but it’s actually quite a small slice of China’s one billion mobile subscribers.

China Mobile might be the only mobile telco in China that will use the homegrown TD-LTE protocol for 4G, though that is not yet clear. China’s TD-LTE standard is being adopted outside of China – but if China Mobile is all alone in using TD-LTE in China, then it could face a re-run of its awkward lack of quality phones caused by it using the homegrown TD-SCDMA 3G standard. That has caused it to never get the official iPhone deal from Apple, and the iPhone does not support TD-SCDMA at all.

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Web Storage HTML5 API: Cookies are so 1994 [Tech Treats]

If there is one area where native apps definitely outrule web applications, it is persistent local storage. For native applications, the OS provisions for application-specific data like preferences or running state. This info may be stored in the registry, .ini files, or any other format or place per the operating system convention. If the native client needs massive data beyond smaller preferential data, you may use a database, the file system, or invent your your own file format; the possibilities are endless, and you can store MBs and GBs of local data.

On the other hand, what do most web applications have to store local data? A measly 4 KB cookie? Cookies were invented in the early days of the web’s history, and have gone through very little changes since invention by Lou Montulli of Netscape Communications in 1994.

While cookies are an optimal and efficient way for some use cases like session management, there are a few potential limitations:

  • Cookies are included with every HTTP request, needlessly transmitting data to and fro the server over and over again, thereby slowing down the application.
  • The data so transmitted is not encrypted, thereby rendering it unfit for sensitive information.
  • Cookies are limited to 4 KB of data, which is not really useful for large data, but enough to slow down the application if sent over again

Other client-side storage mechanisms
There have been many attempts in storing large quantities of client side data without being ever sent to the server, and persisting across browser sessions:

  • With the launch of Internet Explorer, Microsoft invented a few things to end the first browser war, including DHTML Behaviors. One of these behaviors, called userData, allowed webpages to store up to 64 KB per domain, and 10 times that for trusted sites such as Intranet sites.
  • In the Flash 6 launch in 2002, Adobe introduced Local Storage Objects notoriously known as Flash Cookies, which can also store data more complex than simple text, unlike cookies, and allow 100 KB per domain. Shared objects can’t do anything to or with the data on your computer, and you can control the storage of local shared objects through the Flash Player Settings Manager.
  • Flash cookies laid the foundation for an early prototype of a Flash-to-JavaScript bridge called AMASS (AJAX Massive Storage System), but it was limited by some of Flash’s design quirks. By 2006, with the advent of ExternalInterface in Flash 8, accessing LSOs from JavaScript became an order of magnitude easier and faster. AMASS was rewritten and integrated into the popular Dojo Toolkit under the moniker dojox.storage.
  • In 2007, Google launched Google Gears, an open source browser plugin aimed at providing additional (storage) capabilities in browsers. Gears provides an API to an embedded SQL database based on SQLite. After obtaining permission from the user once, Gears can store unlimited amounts of data per domain in SQL database tables. Google used this for quite a while for its offline GMail before sunsetting Gears completely in March 2011 favour of HTML5.

The HTML5 Web Storage

All of the aforementioned approaches are either specific to a particular browser, or rely on a third-party plugin, have radically different interfaces and variable storage limitations, and present different user experiences. HTML5 Web Storage solves this problem by providing a standardized API, implemented natively and consistently in multiple browsers.

Web Storage is being standardized by the W3C. It was originally a part of the HTML5 specification but was later extracted out to its own specification. It is a way for web pages to store named key/value pairs locally, within the client web browser. Like cookies, this data persists even after you navigate away from the web site, or exit your browser. Unlike cookies, this data is never transmitted to the remote web server. Unlike all previous attempts at providing persistent local storage, it is implemented natively in web browsers, so it is available even when third-party browser plugins are not.

Web Storage is also referred to as Local Storage or DOM Storage, though Local Storage is just one type of Web Storage. The other type is session storage, and the difference being, local storage doesn’t have an expiry date, while the session storage expires as soon as you terminate the browser session.

The API, the works

HTML5 Storage is based on named key-value pairs. Data is stored based on a named key, and can be retrieved using the same key, very similar to cookies. Also, both the named key and values are strings. The data can be any type supported by JavaScript, including strings, Booleans, integers, or floats, but is converted to string before saving, and has to be cast back using methods like parseInt() and parseFloat() to the expected datatype.

From your JavaScript code, you can access HTML5 Storage through the localStorage object on the global Window object. Each site has its own separate storage area.

The API uses a Storage interface, one attribute each for localStorage and sessionStorage, and a storage event.

interface Storage {
readonly attribute unsigned long length;
DOMString? key(unsigned long index);
getter DOMString getItem(DOMString key);
setter creator void setItem(DOMString key, DOMString value);
deleter void removeItem(DOMString key);
void clear();
};

The Storage interface specs, in addition to the getter, setter and deleter for a key, a list-like implementation where key(n) should return the nth key. Session storage and local storage do not implement Storage, but use composition to include an attribute of Storage:

interface WindowSessionStorage {
readonly attribute Storage sessionStorage;
};
Window implements WindowSessionStorage;

interface WindowLocalStorage {
readonly attribute Storage localStorage;
};
Window implements WindowLocalStorage;

The sessionStorage attribute represents the set of storage areas specific to the current top-level browsing context. Each top-level browsing context has a unique set of session storage areas, one for each origin. The localStorage object provides a Storage object for an origin.

Like other JavaScript objects, the localStorage object can be treated as an associative array. Instead of using the getItem() and setItem() methods, you can simply use square brackets. For example, both these usages are valid:

var visitorCount = localStorage.getItem(“pluggd.in.page.count”);
var visitorCount = localStorage[“pluggd.in.page.count”];

A StorageEvent is fired on the window object whenever setItem(), removeItem(), or clear() is called and actually changes something. The StorageEvent object contains the item key, the old and the new values, and the url of the page that triggered this change. The StorageEvent is not cancelable, and which uses the StorageEvent interface at each Window whose Document has a Storage that is affected.

Security is maintained by user agents, that throw a SecurityError exception whenever any of the members of a Storage object originally returned by the localStorage attribute are accessed by scripts whose effective script origin is not the same as the origin.

Browser Support
The HTML5 Web Storage is supported in most of the browsers, IE8+, Firefox 3.5+, Safari 4.0+, Chrome 4.0+, and Opera 10.5+. Here is a small JavaScript function to test whether your browser supports HTML5 storage:

function supportsHtml5Storage() {
try {
return 'localStorage' in window && window['localStorage'] !== null;
} catch (e) {
return false;
}
}

Alternatively, if you want to test using just the browser, Ctrl C–Ctrl V the following in your browser’s address bar:

javascript:alert(‘localStorage’ in window && window['localStorage'] !== null);

For browsers that do not support HTML5, I believe you should stop supporting and using them, you can use HTML5 cross-browser polyfills. Here is a readymade localStorage polyfill that claims to be the best localStorage polyfill in the world.

Beyond key-value pairs

Though a relatively new concept and much advantageous, Web Storage still uses key-value pairs, a la HTTP Cookies. The good news is that there is work going on for more complex data structures.

One of these is the Web SQL Database, taking cues from Google Gears, an open source cross-browser plugin which included an embedded database based on SQLite. The early prototype later influenced the creation of the Web SQL Database specification. Web SQL Database provides a thin wrapper around an SQL database, allowing you to manipulate client-side databases using SQL. As of now this is supported only by Chrome, Safari, and Opera browsers.

The second is an Indexed Database API, a proposed web browser standard interface for a local database of records holding simple values and hierarchical objects. It does so by using transactional databases to store keys and their corresponding values, and providing a means of traversing keys in a deterministic order, implemented using persistent B-tree data structures. IndexedDB is supported by Firefox 14+, and only partially by Chrome 21+. It will be fully supported by Chrome 23 and IE10.0.

Web Storage is a robust, faster way of storing client side data. While the past is littered with hacks and workarounds, the present condition of HTML5 Storage is surprisingly rosy. With all these new support and development going around Web Storage, there is quite a lot to be seen in the future, some of which may be in another Tech Treats post.



» Web Storage HTML5 API: Cookies are so 1994 [Tech Treats] @Pluggd.in.



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FxCamera for Android Announces 20 Million Downloads, iPhone Version on the Way

Earlier this year we wrote about Japan-based Bitcellar and its free Android camera app FxCamera. At that time it had just raised over $5 million from JAFCO Super V3 Investment Limited Partnership, and appeared to have a strong user base claiming over 15 million downloads.

Today the company is announcing that it has surpassed the 20 million downloads mark. Of course, this goes all the way back to when the Android app first started out in 2009. But its growth is nonetheless impressive, as you can see in the chart below. The app was refreshed back in June of this year, leading to bit of a resurgence in popularity. And while it’s not the kind of off-the-charts growth we saw with domestic rival Line Camera, it still looks pretty good.

FxCamera for Android, downloads over time

FxCamera for Android, downloads over time

If you haven’t yet tried FxCamera, the application lets you add a number of effects to your smartphone photographs, including toy camera effects, fisheye and symmetrical effects, and more.

The Japan-based app is actually more popular in the US than it is at home, with its top five countries being the US, Japan, Korea, India, and Thailand, in that order. The US is also its fastest growing country as well.

Bit Cellar also notes that an iPhone app is soon on the way, so stay tuned for that as well.

fxcamera

fxcamera

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FailCon: Nobody cares about your startup, and that’s a good thing, says Cheezburger’s Ben Huh

ben huh cheezburger failcon circa

Ben Huh shares his story at Singapore's first FailCon. Photo: Terence Lee

Ben Huh is responsible for much of the world’s lulz. As the founder of The Cheezburger Network, he is on a mission to make the world happy for five minutes a day. He also has a serious side: Through his new venture Circa, which just launched an app today, he wants to change the world of journalism.

But before he started a profitable business that posts cat photos online, Ben had gone through a dark phase in his life. When he failed at his first startup in 2001 and fell USD40,000 into debt, he became depressed.

“I couldn’t leave my house, I couldn’t leave my bedroom. I just couldn’t face the world,” he said at the keynote speech of the first-ever FailCon in Singapore. The burden of losing hundreds of thousands in investor’s money was too much for him to take.

It even left him suicidal. “Death was a good option — and it got better by the day,” he wrote in a blog post describing how he eventually climbed out of the hole.

Struggling with the emotional turmoil of failure was not pleasant for Ben Huh, but it was a valuable experience. It enabled him to stand on stage to share about his life with a dose of humor — thankfully.

He observes how we are amnesic about the little failures — like new year resolutions for example — yet we make too much of a big deal out of our failed ventures.

“Argh, I shut that website down, I’m a failure,” he said.

“That’s bullshit. No one labels you a failure except you.”

Entrepreneurs tend to put themselves at the center of the universe when they fail, thinking that everyone will know about it and castigate them for it. Ben finds this mindset bizarre. Just like how a startup’s success isn’t necessarily a concern of everyone, failure isn’t exactly the first word that comes to everybody’s minds when one walks into a room.

“Dude, no one gives a fuck about your mistakes. No one cares about you, in a good way,” he said.

At 35, the South Korean native is by all accounts a model of success. Ben says that Cheezburger.com is one of the top 50 entertainment sites in the United States today. Investors are so enamored towards the site that it raised a USD 30M Series A round led by Brad Feld’s Foundry Group.

His first startup failure prepared him for the responsibility of managing such a large amount of cash. The pressure was much higher the second time around. Ben had to grapple with the thought of potentially losing the money all over again.

“The odds are you will fail, more than the odds of being successful. And I have to accept that in order for me to move on and say, I will take your money; I understand that you’re professionals.”

“And if I fuck this up, I’ll have a 32 million dollar MBA.”

More lessons on failure: Check out our series of interviews with entrepreneurs who share about their mistakes and failures.

The post FailCon: Nobody cares about your startup, and that’s a good thing, says Cheezburger’s Ben Huh appeared first on SGE.


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Here Are China Top 20 Internet Companies by Total Reached Users

iResearch recently published a report on the China Top 20 internet companies by users scale for 1st half of 2012.

No surprise that Tencent is still the No.1. Thanks to its PC softwares (IE, Office and MSN), Microsoft takes the No.2. Believe or not, 360 is now the 2nd biggest Chinese internet company by user scale, ahead of Sohu, Baidu, Sina and Alibaba.

For people who think China web is no more entertainment-centric and online video market is in a mess, the reality is that out of 20 there are 8 companies (Xunlei, Youku, iFeng, PPlive, Tudou, iQiyi, LeTV, PPStream) whose major products are online video.

 

[source: ChinaInternetWatch]

Related posts:

  1. China: 485 Millions Internet Users and 195 Millions Microblog Users
  2. Sina Weibo Reached 368millions Users And $10m Ads Revenue in Q2
  3. Why American Internet companies fail in China


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Chinese Gaming Portal YY Shoots For US IPO

This is YY's mascot for the Duowan site. (Image: newgame.duowan.com)

The Chinese gaming and downloads portal YY.com has taken its first step towards a US IPO – despite the frosty conditions for Chinese stocks this year. The company has posted a filing at the US SEC with a plan to offer up to $100 million American depositary shares (ADS) that would see it hit the NASDAQ with the “YY” ticker. No specific figure is given for how much it plans to raise.

YY is mainly focused on gaming, and encompasses its YY chat tool for gamers, and its Duowan gaming portal. When we heard the company’s founder and CEO, David Li, talk onstage at TC Disrupt last year, he described the YY service and appeal:

We have a lot of grassroots users. We have a strong gaming base, and the cooperation between gamers, with voice communication is crucial. It all goes together. And we’re the only service doing this for gamers [in China].

The SEC filing points out that the YY chat client has 400 million registered users and recently hit “10.0 million peak concurrent users.” But its gaming potential is where the money will come. The filing states:

For the six months ended June 30, 2012, our total net revenues grew to RMB324.5 million (US$51.1 million), representing a 173.2 percent increase from RMB118.8 million for the six months ended June 30, 2011 […] and in the six months ended June 30, 2012, we had a net income of RMB20.8 million (US$3.3 million).

Yes, there are significant losses each year as well. But the YY filing stresses that it has a highly-engaged user base and that its gaming and chat platforms are easily scalable. The funds raised in the planned IPO will partly go to obtaining “additional servers and bandwidth.”

As for revenue streams, YY and Duowan primarily rake it in from online games and virtual purchases, paid memberships, and the relatively new YY Music. An interesting tid-bit, as spotted by Sinocism’s Bill Bishop, is that local serial entrepreneur Lei Jun owns 23.8 percent of YY before the IPO.

Rumors swirled last October that YY would shoot for a US IPO – but this time the plan is for real. Last year I suggested that investors would be scared off by rampant piracy in the downloads section of Duowan, where pirated games are freely available. All that pirated material is still on the site today (fancy a “free” copy of Plants vs Zombies, anyone?), still threatening to torpedo its IPO plans.

As if all that’s not enough concern for investors, this year there’s also the added worry of markets being quite hostile to Chinese tech stocks. Only one such stock from China has fully listed in the US this year – and that’s the e-commerce site VIPShop (NYSE:VIPS), which is doing well at the moment, riding a couple of dollars above its debut price.

Check out the YY filing here and tell us in the comments if it looks right or risky.

[Source: Marketwatch; via Sinocism]

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5 Things I’ve Learned From Joining a Startup Accelerator

Accelerators are fun, inspiring programs, but what do you actually learn from them? Except for the general knowledge you gain, you still have the task of adapting things to your own Start up. I had this question in mind when joining “Startup Leadership Program” (SLP) a couple of weeks ago and I blog about my experiences there. SLP is not your classic accelerator out there, it’s more of an educational program for entrepreneurs, helping them with their start up. It’s a mini accelerator, and it’s for sure accelerates me!

The question still remains, “What’s in it for ME, my idea?” The answer was in a “speed dating” meeting with mentors and key players in the VC industry, who came to meet the SLP fellows of 2013 in Beijing.

We had to prepare a 30 seconds pitch of our idea, including the biggest challenge we face in bringing our idea to life.

I’ll list the mentors at the end of this post, but 1st let me get to the point – what can you learn from joining a start up accelerator.

After ~8 “speed dating” meetings of about 4 minutes each, I’ve got some major questions in mind, and I’d like to share with you what I’ve learned.

  1. Define the type of relationship and level of commitment between yourself and co-founder(s) – My co-founder and I are a great team. We’ve known each other for more than 15 years and we work well together. We worked on a couple of projects before, so we’ve got quite a lot of experience. Something that was not well defined in the current start up was the level of commitment and effort to be put into the idea.

It might seem pretty obvious for co-founders, especially good friends who know each other well to simply say – “We’ve got a good idea, let’s execute! Go!” But, we each have full time jobs, personal commitments and bills to pay. So discussing your commitment is essential even if you are the best co-founders and friends.

The discussion should include how committed are you to the project? What can you bring right now to the table? Is it enough to make a good execution?  My point is: define and talk about expectations. If you haven’t done so, do it now. Get your co-founder(s) together and talk about it.

  1. Working in the same working space – What if you and your co-founder are working together, but not in the same physical space. What if you are in different far away neighborhoods, cities, or even countries? What would you do then? Executing a startup idea is HARD! As one of the mentors told me (don’t remember which of them, sorry…), it’s like pushing a huge ball hard and fast enough so it would start moving of its own accord. When you do it from the same office it’s hard enough, don’t do it from 2 different places.

I’m not saying this is always true. I’ve seen some great examples of people working from different places around the world, like the “Buffer” team. When I met Joel the CEO in Tel-Aviv, he told me that even though they work successfully from different places around the world, they prefer to have the entire team stay together, but as they expand that’s becoming harder and harder.

Now, before you move in to live with your co-founder 24/7, stop and think. Life is not always as we want them to be, and often we have other commitments to consider. So, the important question is – What stage are you at?

If you are still at the mere beginning, busy validating your idea and testing it, you should at least have a set time when you and your co-founder/s are online and can Skype together, achieving quality working time. Talk about future tasks and decide on a mutual schedule to reach your goals.

  1. Your target audience is different than you thoughtDavid from Microsoft Accelerator gave a great insight. My ventures’ target audience are college students. It’s a platform helping them stop procrastinating on their school work. “Well, he said. I would purchase this service for my son and I can make him use it as I’m paying his school tuition”. This is something we never thought about. In our case it raises a lot of additional questions, will students really use (even if their parents make them), something someone is making them to use.  But this is not the point, expanding your target audience is always a good thing and something to look into.

Also, Shan Zhu from “Mousse Partners” was actually suggesting that schools pay for the service and not the students. This Service helps the school as much as it helps the students, as more students will finish their school work on time.

  1. Explore additional marketing channels – As mentioned “Go Finish” target audience are college students and as such has a chance to be viral enough among friends. We wanted to use this as the main marketing channel. BUT, what would happen, if the class lecturer would be the one asking the students to use this service? After all it’s very efficient if one person talking to 50+ students would tell them about a service they should use (Which again raises the question about the willingness to use a service someone else tells you you NEED/HAVE to use). Anyway, it’s something to explore. It’s the lecturers’ interest to have all paper work handed in on time.

  1. Don’t trust surveys – Surveys are a great way to validate your idea. They’re good because you get information from a lot of people and can ask specific questions you need an answer for, which makes it pretty accurate. WRONG! Surveys are a great way to get an initial feeling about your idea and the more people you’ve got on the survey the more accurate it is. BUT, surveys are also misleading; people sometimes answer a survey the way they believe they’re EXPECTED to answer; they want to please the person asking the questions.  Surveys are a way to validate the idea, and help pivot it, but should be taken with caution. Making people use your product (60% of the students on our survey said they will use it) and even pay for it (30% of the surveyed students said they will pay for it), is much harder. As said, we’re happy with our results as it adds to our confidence in the product, but it’s not something to solely rely on.

Now over to you, what is your experience with accelerators? What have you learned? Please add that in the comments.

I’d be glad to be in touch with on Twitter or Facebook

Shlomo is the co-founder of Go Finish, a web app helping students be more efficient in their school work and stop procrastinating. Shlomo was active in the start up scene in Tel Aviv and decided to move to Beijing last year and learn about the local market.  He has been an entrepreneur for the last 8 year and has experience in marketing, product management and business development. Along with co founding Go Finish Shlomo is managing “Startup Noodle” a website helping  fellow entrepreneurs arrive to Asia and initiate their own startups.

Related posts:

  1. Dalian-based Startup Accelerator, Chinaccelerator Launches Six Startups in Beijing
  2. Innovation Camp, the New Internet Startup Accelerator and Incubator Opens In Shanghai
  3. The Pipeline of Incubation: from Startup Weekend to Startup Labs and then YSeed


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Online Music Industry in India: A look at Past, Present and Future

The internet is known for the convenience and comfort it brings at our fingertips. Be it shopping, travel, insurance or food, the web empowers us to do all these things with a simple click. While online shopping is just taking off in India, online music distribution has been around for some time and has grown over the past 5 years. Digital consumption, distribution and availability of the catalogue in the digital space are only a logical progression and evolution of the Indian music market.

According to a FICCI-KPMG Indian Media and Entertainment Industry Report 2012, the Indian music industry achieved a 19 % year-on-year decline in sales of physical music which was compensated by a significant jump of 24 % year-on-year in digital music consumed last year. Physical sales of music continue to slide with digital music consumption on a steady rise. This phenomenon was more pronounced in the urban centers where mobile and Internet penetration is higher; however regional markets were less affected.

Indian Music Industry: How it started

In India, the idea of online music started gaining a foothold around 2006-07, when music companies such as Saregama HMV, T Series and Sony BMG started digitizing their tracks, the online music market also started growing. During 2007, Saregama forayed into Hindi music download business with competitive price tag of Rs.10 per track download. In April 2008, Motorola attempted to tap the delivery of music content on the Internet and mobile through acquisition of Asian online and mobile firm- Soundbuzz. However,Motorola closed down its Soundbuzz’s business within a year (May 2009).

Meanwhile, illegal- free downloads of music continued on large scale through various sites and choked the growth of early entrants like Saregama. Later in October 2010, Hungama Digital had launched music download service, and recently Flipkart’s Flyte went live. Others such as imusti, Saavn, Gaana, Dhingana, Hungama and NH7, have joined the streaming league recently.

Indian Music Industry: The Growth

Consumption of online music has seen consistent growth during the last 2-3 years and mobile presents itself as an even more exciting domain, which has grown incredibly well. The explosion of smartphones and high speed 2G and 3G connections in urban markets has largely contributed to this. According to a survey by Neilsen released in June this year, there are 27 Million Smartphone users in Urban India across 1 lakh+ towns. Currently, mobile contributes around 85-90 % to the total digital music consumption in India.

As per FICCI-KPMG study, the online music industry crossed one of the most important milestone 2011 when digital sales overtook physical sales for the first time ever, currently around 55-60 % of music sale happens through digital route.
Players operating in this space have also been witnessing significant growth in terms of unique visitors and amount of time consumers spending on music streaming sites like Gaana.com. Speaking about Gaana’s growth, Avinash Mudaliar,Business Head,Gaana.com said

“We currently have almost 3 million unique visitors a month who spend 22 minutes on the website, on an average”. By the end of 2012, Gaana anticipates to have 5 million active users across all platforms including recently launched mobile apps.

Hungama that offers streaming as well as download services to consumers also boasts of robust growth. During calendar year 2011, the company claimed to have 20 million subscribers and has been witnessing 9 million traffic on month on month (MoM) basis . Siddhartha Roy, CEO, Hungama said “Total number of downloads including mobile and web at Hungama touched 75 million”. To tap the international markets with Indian movies (Bollywood and regional), Hungama had recently launched its services to UAE and Singapore. On the other hand, launched in February 2012, Flipkart’s music store Flyte had crossed 600,000 downloads in August and generates Rs. 1 crore of revenue per month.

Indian Music Industry: Challenges

Almost all music streaming websites in India enjoy good traction though turning traction into profitability has been a challenging game. And this challenge has not only been faced by Indian streamers but well positioned global players too. According to a recent PrivCo report, Spotify, one of the popular music streaming sites in US and across European nations had incurred loss of $ 59 million in 2011, which is up from $38 million the year before.The report suggested that  something must change soon on Spotify’s business model if the company is to survive.

Sharing his thought about ad supported streaming services in India, Roy said

“It is tough to build ad based online destination for listening music as ad supported structure is very less”. For instance, eCPM rates are extremely low and brands (advertisers) still do not shell out significant amount for advertising on streamer’s platforms.

In download businesses,  besides  bandwidth constraints, unavailability of micro-payment tools is a big challenge, typically to enable a song download from Flyte or Hungama, consumers need to pay around Rs.10-15. And to pay such small amount it is unlikely that consumer would use his/her credit or debit card. However, emergence of mobile based IMPS payment could solve this payment hassle to some extent.

Indian Music Industry: The Road Ahead

Consumption of music through digital route is set to increase in coming years, FICCI –  KPMG report estimates digital music industry to grow at an expected CAGR of 22% till 2016. Currently, most of the consumption via streaming and download are audio based; however it may see a shift towards video.

Online streaming of music has also been facilitated by record labels such as Saregama and in future more labels would join the streaming business. This clearly shows that record labels acknowledge the fact that their largest target audience is now online and they are looking at it as a major revenue channel.

Though Flyte and Hungama have widened the horizon of choice for music lovers to get their music online, it remains to be seen how they will manage to get past the  fierce competition from free online streaming sites, pirated music download portals and prominently catching up mobile music download segment.

What are your thoughts?



» Online Music Industry in India: A look at Past, Present and Future @Pluggd.in.



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Patriotism is the Last Refuge

Nationalism, or chauvinism, is a destructive force without peer. This is true in other areas of life, and it is true in the technology sector.

Exhibit numero uno: Aigo (Chinese name AiGuoZhe, means patriot). This Chinese company had always marketed itself as one of China’s own, so somehow it deserves the trust and confidence of the Chinese consumers. The gimmick worked like a charm for a while, until it didn’t. While the company still offers products of shabby quality at low price, its products no longer sell and the company is reportedly losing money hand over fist, according to an ousted executive who blasted the company’s founder Feng Jun on Weibo, China’s own twitter.

We can also disregard the fact that Feng is feuding with his business partners; if that was a fault, Steve Jobs would surely be unable to great the most valuable technology company on earth. But Feng’s attachment to patriotism is another case.

To use one’s national origin as a marketing tool is an old trick. Some of its most prominent proponents are also some of world’s biggest companies, and that’s how Jay-Z has a gig in Budweiser-sponsored “Made in America Fest”. This is often misleading and hilarious in a globalized age (Budweiser itself was involved in a hostile takeover, resulting in the company being bought by a Belgian company……controlled by Brazilians),

This trick persists not because it’s true, but because it works, especially on uncultivated minds, so we cannot single out Feng for exploit our silly attachment to a fictionalized notion called the nation. However, it becomes awfully dangerous if the man himself is drinking the kool-aid.

In a recent interview, Feng gave this startling quote in regard to his strategy: “if Sony has a pistol, you need to have a pistol; if Sony has a rifle, you need to have a rifle; if Sony has a grenade, you need to have a grenade. If you lack any weapon, it could become your weakness lead to defeat”. As a man who puts his money where his mouth is, Feng is willing to sustain losses (for China, if not his shareholders).

Let’s not be distracted by the fact that the so-called Strategy Revolution should’ve already eradicated Feng’s argument. Let’s go with a simpler line of reasoning: Sony is losing money like Alex Rodriguez losing bat speed, and appears direction-less in its resurrection efforts.

In fact, from Sony’s past performance, we could say that while Sony is not incapable of building good products, Sony’s ability to launch ground breaking products is almost entirely erased from its DNA. In fact, one could argue Sony’s claim to producing quality product is eroding, as witnessed by the fact that its Ipad killer had to be withdrawn from the market a month after its launch because of quality issues.And this is the company Feng was to copy and take on.

To quote The Company, a man is driven by self interest, honor, and fear. Of course, a man cannot be driven purely by self interest; otherwise we’d live in Ayn Rand’s mad house. But sometimes it is wiser to keep the motive pure. Feng has been blinded by his hatred of the Japanese, otherwise he would have remembered that the business of business is business.

To quote Rasheed Wallace, what’s important is CTC, “for all you that don’t know what CTC means, that’s ‘Cut the Check’”. After all, “it is not from the benevolence of the butcher, the brewer, or the baker that we expect our dinner, but from their regard to their own interest.” By focusing on his own business, perhaps Aigo will deviate from its name, but its business will be better off, and that’s all that matters.

Related posts:

  1. Aigo Founder, Feng Jun, Wants to See World Class Chinese Brands
  2. Nokia Believes in Phone Shui (Feng Shui)
  3. Stock Radar – a Stock Analyzing Tool


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SMU graduate successfully brings Tocco Studios to Middle East, shares appreciation note

Tocco Studios co-founder Vincent Lai shares his appreciation note and his journey so far with his startup. At e27 we always want to share the best stories with you to inspire and keep you updated with the latest startup news around Asia. Another inspiring story that caught our attention is Tocco Studios, founded by Singapore...

The post SMU graduate successfully brings Tocco Studios to Middle East, shares appreciation note appeared first on e27.


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SMU graduate successfully brings Tocco Studios to Middle East, shares appreciation note

Tocco Studios co-founder Vincent Lai shares his appreciation note and his journey so far with his startup. At e27 we always want to share the best stories with you to inspire and keep you updated with the latest startup news around Asia. Another inspiring story that caught our attention is Tocco Studios, founded by Singapore...

The post SMU graduate successfully brings Tocco Studios to Middle East, shares appreciation note appeared first on e27.


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GREE Continues Overseas Investment Taking Minority Stake in eBuddy

GREE booth, 2012 Tokyo Game Show

GREE booth, 2012 Tokyo Game Show

It looks as though Japanese gaming giant GREE (TYO:3632) is continuing its activities overseas, this time with investment in chat service eBuddy, based in the Netherlands. The Next Web cites Emerce.nl, reporting that this investment actually occurred a few months back, but had not been reported until recently.

We got in touch with a GREE representative who confirmed that there was indeed a minority investment, although further details haven’t been disclosed.

Most of GREE’s high profile activity of late has been in the US and North America, making a push to partner with game developers there. As for Europe, the company does have subsidiaries in the region with offices in London and Amsterdam.

It has been interesting to watch GREE’s overseas expansion in contrast to its rival DeNA, which has been pushing its Mobage platform hard in China over the past year. Interestingly, GREE appears to be hiring for a number of positions in Beijing, so perhaps it will follow suit with a more focused China push sometime soon. The company announced 12 additional languages for the GREE platform yesterday, including traditional and simplified Chinese — although this had been known to be in the works for some time now.

When we last checked in on eBuddy, the company had about 250 million chat users worldwide, including 4 million in India, and 2 million in Indonesia.

The post GREE Continues Overseas Investment Taking Minority Stake in eBuddy appeared first on Tech in Asia.


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